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@@ -1404,26 +1404,33 @@ public class BFRecordScreenController: BFBaseViewController {
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hadPrepareToPlayRecord = false
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hadPrepareToPlayRecord = false
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BFLog(1, message: "录音播放器初始化(有时候不准)")
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BFLog(1, message: "录音播放器初始化(有时候不准)")
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BFLog(3, message: "重置播放index-\(#function) = \(currentPlayRecordIndex)")
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BFLog(3, message: "重置播放index-\(#function) = \(currentPlayRecordIndex)")
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- NotificationCenter.default.addObserver(forName: .AVPlayerItemDidPlayToEndTime, object: newItem, queue: .main) { [weak self, weak recordedAudio] _ in
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- self?.hadPrepareToPlayRecord = false
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- self?.currentPlayRecordIndex = -1
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- self?.recordPlayer?.volume = 0
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- self?.assetPlayer?.volume = self?.noSpeakVolume ?? 0
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- didPlayToEndTime((shouldPlayRecordIndex, recordedAudio) as? (Int, PQVoiceModel), newItem)
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+ NotificationCenter.default.addObserver(forName: .AVPlayerItemDidPlayToEndTime, object: newItem, queue: .main) { [weak self] _ in
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+ guard let sself = self else {
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+ return
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+ }
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+ sself.hadPrepareToPlayRecord = false
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+ sself.currentPlayRecordIndex = -1
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+ sself.recordPlayer?.volume = 0
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+ sself.assetPlayer?.volume = sself.noSpeakVolume
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+ didPlayToEndTime((shouldPlayRecordIndex, recordedAudio), newItem)
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}
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}
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avplayerTimeObserver?.invalidate()
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avplayerTimeObserver?.invalidate()
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- avplayerTimeObserver = recordPlayer?.addPeriodicTimeObserver(forInterval: CMTime(value: 1, timescale: 1000), queue: DispatchQueue.global()) { [weak self, weak recordPlayer] time in
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- BFLog(3, message: "当前播放---\(time),\(time.seconds),\(recordPlayer?.currentItem?.currentTime().seconds ?? 0),\(recordPlayer?.currentItem?.duration.seconds ?? 0)")
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- if CMTimeGetSeconds(self?.currenStartPlayTime ?? CMTime.zero) <= 0 {
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- BFLog(message: "重新更新开始播放进度\(#function)-\(self?.currenStartPlayTime.seconds ?? 0)")
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- self?.currenStartPlayTime = time
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+ avplayerTimeObserver = recordPlayer?.addPeriodicTimeObserver(forInterval: CMTime(value: 1, timescale: 1000), queue: DispatchQueue.global()) { [weak self, weak recordPlayer,weak assetPlayer] time in
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+ guard let sself = self,let rPlay = recordPlayer,let aPlay = assetPlayer else {
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+ return
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+ }
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+ BFLog(3, message: "当前播放---\(time),\(time.seconds),\(rPlay.currentItem?.currentTime().seconds ?? 0),\(rPlay.currentItem?.duration.seconds ?? 0)")
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+ if CMTimeGetSeconds(sself.currenStartPlayTime) <= 0 {
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+ BFLog(message: "重新更新开始播放进度\(#function)-\(sself.currenStartPlayTime.seconds)")
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+ sself.currenStartPlayTime = time
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}
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}
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- let progressTime = CMTime(seconds: CMTimeGetSeconds(time) - CMTimeGetSeconds(self?.currenStartPlayTime ?? CMTime.zero), preferredTimescale: 1000)
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+ let progressTime = CMTime(seconds: CMTimeGetSeconds(time) - CMTimeGetSeconds(sself.currenStartPlayTime), preferredTimescale: 1000)
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BFLog(message: "progressTime进度\(#function)-\(progressTime.seconds)")
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BFLog(message: "progressTime进度\(#function)-\(progressTime.seconds)")
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periodicTimeObserver(progressTime, newItem)
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periodicTimeObserver(progressTime, newItem)
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- if (recordPlayer?.currentItem?.currentTime().seconds ?? 0) > (recordPlayer?.currentItem?.duration.seconds ?? 0) - 0.1 {
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- recordPlayer?.volume = 0
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- self?.assetPlayer?.volume = self?.noSpeakVolume ?? 0
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+ if (rPlay.currentItem?.currentTime().seconds ?? 0) > (rPlay.currentItem?.duration.seconds ?? 0) - 0.1 {
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+ rPlay.volume = 0
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+ aPlay.volume = sself.noSpeakVolume
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+ didPlayToEndTime((shouldPlayRecordIndex, recordedAudio), newItem)
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}
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}
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} as? NSKeyValueObservation
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} as? NSKeyValueObservation
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}
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}
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