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拖动减速时播放问题修复

harry 3 years ago
parent
commit
0ffc9919eb

+ 57 - 36
BFRecordScreenKit/Classes/BFRecordScreenController.swift

@@ -91,15 +91,18 @@ public class BFRecordScreenController: BFBaseViewController {
                 var index = sself.itemModels[sself.currItemModelIndex].voiceStickers.count - 1
                 while index >= 0{
                     let m = sself.itemModels[sself.currItemModelIndex].voiceStickers[index]
+                    
+                    // 找到比新录的早的录音,跳出判断
+                    if model.startTime >= m.endTime {
+                        break
+                    }
+                    
                     index -= 1
                     if model.endTime > m.startTime && model.endTime <= m.endTime
                         || model.startTime <= m.startTime && model.startTime > m.endTime{
                         sself.itemModels[sself.currItemModelIndex].voiceStickers.remove(at: index+1)
                         continue
                     }
-                    if model.startTime < m.endTime {
-                        break
-                    }
                 }
                 BFLog(1, message: "添加录音文件:\(model.startTime) -- \(model.endTime)")
                 
@@ -126,6 +129,7 @@ public class BFRecordScreenController: BFBaseViewController {
         l.textColor = .white
         l.shadowColor = .black
         l.shadowOffset = CGSize(width: 1, height: 1)
+        l.text = "00:00"
         return l
     }()
     
@@ -207,6 +211,10 @@ public class BFRecordScreenController: BFBaseViewController {
     
     lazy var progressThumV : BFVideoThumbProgressView = {
         let vv = BFVideoThumbProgressView(frame: CGRect(x: 0, y: 54, width: cScreenWidth, height: 50))
+        vv.dragStartHandle = { [weak self] in
+            self?.isDragingProgressSlder = true
+            self?.pause()
+        }
         vv.dragScrollProgressHandle = {[weak self] isStart, process in
             DispatchQueue.main.async {[weak self] in
                 guard let sself = self else {
@@ -215,11 +223,7 @@ public class BFRecordScreenController: BFBaseViewController {
                 if isStart {
                     sself.events.append(WithDrawModel(type: 0, timestamp: sself.currentAssetProgress.seconds))
                 }
-                if sself.isNormalPlaying || sself.isRecording {
-                    sself.pause()
-                }
                 sself.isDragingProgressSlder = true
-                BFLog(1, message: "drag 进行中")
 
                 sself.changeProgress(progress: process)
             }
@@ -254,6 +258,11 @@ public class BFRecordScreenController: BFBaseViewController {
         hiddenNavigation()
     }
     
+    public override func viewWillDisappear(_ animated: Bool) {
+        super.viewWillDisappear(animated)
+        pause()
+    }
+    
     public  override func viewDidLoad(){
         super.viewDidLoad()
         _ = disablePopGesture()
@@ -385,7 +394,7 @@ public class BFRecordScreenController: BFBaseViewController {
         recorderManager.voiceModel = model
         recorderManager.startRecord(index: 1)
 //        movie?.startProcessing()
-        assetPlayer?.volume = 0
+//        assetPlayer?.volume = 0
         assetPlayer?.play()
         playBtn.isSelected = true
     }
@@ -556,6 +565,8 @@ public class BFRecordScreenController: BFBaseViewController {
         // 创建播放器
         if self.recordPlayer == nil || (self.recordPlayer?.currentItem?.asset as? AVURLAsset)?.url.lastPathComponent != (recordedAudio.wavFilePath as NSString).lastPathComponent {
             let newItem = AVPlayerItem(url: URL(fileURLWithPath: recordedAudio.wavFilePath))
+            BFLog(1, message: "录音播放器初始化:\(self.recordPlayer == nil ? "init player" : "replace item")")
+
             if let player = self.recordPlayer {
                 player.pause()
                 if let playItem = player.currentItem {
@@ -576,21 +587,29 @@ public class BFRecordScreenController: BFBaseViewController {
                 self?.currentPlayRecordIndex = -1
             }
         }
-        
-        synced(currentPlayRecordIndex) {
+        if recordPlayer?.currentItem?.duration.timescale  == 0 {
+            BFLog(1, message: "时间timescale  == 0")
+        }
+        synced(currentPlayRecordIndex) {[weak self] in
+            guard let self = self else {
+                return
+            }
+            BFLog(1, message: "判断是否开始录音播放** hadPrepareToPlayRecord:\(hadPrepareToPlayRecord), currentPlayRecordIndex:\(currentPlayRecordIndex), isNormalPlaying :\(self.isNormalPlaying)")
+
             if !hadPrepareToPlayRecord
+                && recordPlayer?.currentItem?.duration.timescale != 0
                 && CMTimeGetSeconds(currentT) >= recordedAudio.startTime
                 && CMTimeGetSeconds(currentT) <= recordedAudio.endTime - 0.2 // 这个条件是避免录音结束后有小幅度回退导致播放最新录音
             {
                 // 应当开始播放了
                 // 两个逻辑:如果在播,则跳过;如果暂停拖动到中间,则seek
-                if currentPlayRecordIndex == -1 && self.isNormalPlaying{
+                if currentPlayRecordIndex == -1 && self.isNormalPlaying {
                     let second = CMTimeGetSeconds(currentT) - recordedAudio.startTime
                     DispatchQueue.main.async {[weak self] in
-                        self?.recordPlayer?.seek(to: CMTime(value: CMTimeValue(second), timescale: 100), toleranceBefore: CMTime(value: 1, timescale: 1000000), toleranceAfter: CMTime(value: 1, timescale: 1000000), completionHandler: {[weak self] finished in
+                        self?.recordPlayer?.seek(to: CMTime(value: CMTimeValue(second*1000000), timescale: 1000000), toleranceBefore: CMTime(value: 1, timescale: 1000000), toleranceAfter: CMTime(value: 1, timescale: 1000000), completionHandler: {[weak self] finished in
                             if finished && (self?.isNormalPlaying ?? false) {
                                 self?.recordPlayer?.play()
-                                BFLog(1, message: "录音开始播放 playing, \(second), \(CMTimeGetSeconds(self?.recordPlayer?.currentItem?.duration ?? .zero))")
+                                BFLog(1, message: "录音开始播放 playing, \(second), \(CMTimeGetSeconds(self?.recordPlayer?.currentItem?.duration ?? .zero)), \(self?.recordPlayer?.currentItem?.currentTime().seconds)")
 
                             }
                         })
@@ -623,7 +642,7 @@ public class BFRecordScreenController: BFBaseViewController {
     func play(){
         BFLog(1, message: "开始播放 \(self.currentAssetProgress.seconds)")
         isNormalPlaying = true
-        assetPlayer?.volume = 0.2
+//        assetPlayer?.volume = 0.2
         movie?.startProcessing()
         if isEndPlay {
             isEndPlay = false
@@ -676,24 +695,24 @@ public class BFRecordScreenController: BFBaseViewController {
                     }
                 })
                 
-//                let option = PHImageRequestOptions()
-//                option.isNetworkAccessAllowed = true //允许下载iCloud的图片
-//                option.resizeMode = .fast
-//                option.deliveryMode = .highQualityFormat
-//                PHImageManager.default().requestImage(for: asset,
-//                                               targetSize: self.view.bounds.size,
-//                                              contentMode: .aspectFit,
-//                                                  options: option)
-//                { (image, nil) in
-//                     // 设置首帧/封面
-//                    if image != nil {
-//                        let pic = GPUImagePicture(image: image)
-//                        let filet = GPUImageFilter()
-//                        pic?.addTarget(filet)
-//                        filet.addTarget(self.playView)
-//                        pic?.processImage()
-//                    }
-//                }
+                let option = PHImageRequestOptions()
+                option.isNetworkAccessAllowed = true //允许下载iCloud的图片
+                option.resizeMode = .fast
+                option.deliveryMode = .highQualityFormat
+                PHImageManager.default().requestImage(for: asset,
+                                               targetSize: self.view.bounds.size,
+                                              contentMode: .aspectFit,
+                                                  options: option)
+                { (image, nil) in
+                     // 设置首帧/封面
+                    if image != nil {
+                        let pic = GPUImagePicture(image: image)
+                        let filet = GPUImageFilter()
+                        pic?.addTarget(filet)
+                        filet.addTarget(self.playView)
+                        pic?.processImage()
+                    }
+                }
                 
                 PHCachingImageManager().requestAVAsset(forVideo: asset, options: options, resultHandler: {[weak self] (asset: AVAsset?, audioMix: AVAudioMix?, info) in
                     if let urlasset = asset as? AVURLAsset {
@@ -732,6 +751,7 @@ public class BFRecordScreenController: BFBaseViewController {
             assetPlayer?.replaceCurrentItem(with: item)
         }else {
             assetPlayer = AVPlayer(playerItem: item)
+            assetPlayer?.volume = 0
             avplayerTimeObserver = assetPlayer?.addPeriodicTimeObserver(forInterval: CMTime(value: 1, timescale: 100), queue: DispatchQueue.global()) {[weak self] time in
              //    进度监控
                 
@@ -739,14 +759,15 @@ public class BFRecordScreenController: BFBaseViewController {
                 BFLog(1, message: "curr:\(CMTimeGetSeconds(time))")
                 if CMTimeGetSeconds(item.duration) > 0 {
                     DispatchQueue.main.async { [weak self] in
-                        self?.progreddL.text = String(format: "%.2f", CMTimeGetSeconds(time), CMTimeGetSeconds(item.duration))
-                        if !(self?.isDragingProgressSlder ?? false){
+                        self?.progreddL.text = String(format: "%@", CMTimeGetSeconds(time).formatDurationToHMS())
+                        let su = !(self?.isDragingProgressSlder ?? false) || !(self?.isRecording ?? false && self?.isNormalPlaying ?? false)
+                        if su{
                             self?.progressThumV.progress = time.seconds
                         }
                     }
                 }
                 
-                if (self?.isNormalPlaying ?? false) || (self?.isRecording ?? false) {
+                if self?.isNormalPlaying ?? false {
                     // 播放对应的录音音频
                     self?.playRecord(at: time)
                 }
@@ -790,7 +811,7 @@ public class BFRecordScreenController: BFBaseViewController {
         if let duration = assetPlayer?.currentItem?.duration {
             self.currentAssetProgress = CMTime(value: CMTimeValue(progress * Float(CMTimeGetSeconds(duration)) * 100), timescale: 100)
             DispatchQueue.main.async {[weak self] in
-                self!.progreddL.text = String(format: "%.2f", CMTimeGetSeconds(self!.currentAssetProgress))
+                self!.progreddL.text = String(format: "%@", CMTimeGetSeconds(self!.currentAssetProgress).formatDurationToHMS())
             }
 
             assetPlayer!.seek(to: self.currentAssetProgress, toleranceBefore: CMTime(value: 1, timescale: 1000000), toleranceAfter: CMTime(value: 1, timescale: 1000000)) { finished in

+ 6 - 3
BFRecordScreenKit/Classes/View/BFVideoThumbProgressView.swift

@@ -62,6 +62,7 @@ class BFVideoThumbProgressView: UIView {
     
     var dragScrollProgressHandle : ((Bool, Float) -> Void)?
     var dragEndHandle : ((Float) -> Void)?
+    var dragStartHandle : (() -> Void)?
     var isDrag = false
     
     let thumbImageWidth = 70.0
@@ -103,11 +104,12 @@ class BFVideoThumbProgressView: UIView {
 
         let line = UIView()
         line.backgroundColor = .white
-        line.layer.shadowColor = UIColor.black.cgColor
-        line.layer.shadowOffset = CGSize(width: 1, height: 1)
+        line.layer.borderColor = UIColor.black.cgColor
+        line.layer.borderWidth = 0.3
+        line.layer.cornerRadius = 1.5
         addSubview(line)
         line.snp.makeConstraints { make in
-            make.width.equalTo(2)
+            make.width.equalTo(3)
             make.center.height.equalToSuperview()
         }
         
@@ -138,6 +140,7 @@ extension BFVideoThumbProgressView : UIScrollViewDelegate {
     func scrollViewWillBeginDragging(_ scrollView: UIScrollView) {
         isDrag = true
         let dur = scrollView.contentOffset.x / (scrollView.contentSize.width - self.width)
+        self.dragStartHandle?()
         self.dragScrollProgressHandle?(true, Float(dur))
     }