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				@@ -1134,14 +1134,14 @@ extension PQStuckPointEditerController { 
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				                             if sticker.type == StickerType.VIDEO.rawValue { 
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				                                 let asset: AVURLAsset = AVURLAsset(url: URL(fileURLWithPath: documensDirectory + sticker.locationPath), options: nil) 
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				-                                var realUsedMusicDuration = 0.0 
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				+//                                var realUsedMusicDuration = 0.0 
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				 //                                if(model == .createStickersModelOnlyMusic){ 
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				 //                                    sticker.clipCount = 1 
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				 //                                } 
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				                                 BFLog(message: "单个视频\(sticker.locationPath)时长::\(CMTimeGetSeconds(asset.duration)) ,clipNum is:\(sticker.clipCount)") 
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				                                 var lastOutTime: Float64 = 0.0 
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				-                                for clipindex in 0 ... sticker.clipCount - 1 { 
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				+                                for clipindex in 0 ... sticker.clipCount  { 
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				                                     // deep copy sticker model 防止只有一个对象 
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				                                     let deepCopyStickerDecoderTime: TimeInterval = Date().timeIntervalSince1970 
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				@@ -1158,44 +1158,36 @@ extension PQStuckPointEditerController { 
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				                                         tempSpeed = (totalClipNum + clipindex) % 2 == 0 ? maxSpeed : minSpeed 
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				                                     } 
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				-                                    if totalClipNum + 1 + clipindex < finallyStuckPoints.count { 
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				+                                    if totalClipNum  + clipindex + 1 < finallyStuckPoints.count { 
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				                                         deepCopySticker?.speedRate = tempSpeed 
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				                                         // 定义临时使用的变量 
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				                                         // 素材分割的开始时间和结束时间 
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				-                                        var tempModel_In = lastOutTime 
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				-                                        var tempOut = lastOutTime + Float64(tempSpeed) * Float64(finallyStuckPoints[totalClipNum + 1 + clipindex] - finallyStuckPoints[totalClipNum + clipindex]) 
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				+                                        let tempModel_In = lastOutTime 
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				+                                        let tempOut = lastOutTime + Float64(tempSpeed) * Float64(finallyStuckPoints[totalClipNum + 1 + clipindex] - finallyStuckPoints[totalClipNum + clipindex]) 
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				                                         // 素材显示的开始时间和结束时间 
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				-                                        var tempTimelineIn = Float64(finallyStuckPoints[totalClipNum + clipindex]) 
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				-                                        var timelineOut = Float64(finallyStuckPoints[totalClipNum + 1 + clipindex]) 
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				-                                         
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				-//                                        if model == .createStickersModelOnlyMusic { 
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				-//                                            tempModel_In = 0 
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				-//                                            tempOut = CMTimeGetSeconds(asset.duration) 
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				-// 
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				-//                                            tempTimelineIn = lastOutTime 
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				-// 
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				-//                                            timelineOut = tempTimelineIn + tempOut 
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				-//                                        } 
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				+                                        let tempTimelineIn = Float64(finallyStuckPoints[totalClipNum + clipindex]) 
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				+                                        let timelineOut = Float64(finallyStuckPoints[totalClipNum + 1 + clipindex]) 
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				                                         // 处理最后一点视频素材不够卡点时长 e.g. 0.3 卡点时长0.5 
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				                                         if tempOut > CMTimeGetSeconds(asset.duration) { 
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				                                             BFLog(message: "最后一点视频素材不够卡点时长要做变速C处理 差\(tempOut - CMTimeGetSeconds(asset.duration))") 
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				                                             // 最后一点素材时长 
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				-                                            let lastAssetDuration = realUsedMusicDuration - tempOut 
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				+                                            let lastAssetDuration = CMTimeGetSeconds(asset.duration) - lastOutTime 
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				                                             let pointDuration = timelineOut - tempTimelineIn 
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				+                                            // 要适应到卡点内要使用的C速度 
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				                                             let needSpeed = lastAssetDuration / pointDuration 
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				                                             // 当前卡点段为快速 
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				                                             if tempSpeed >= 1 { 
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				-                                                if needSpeed > 0.4 * Double(tempSpeed) { 
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				-                                                    deepCopySticker?.speedRate = tempSpeed 
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				+                                                if needSpeed >= 0.4 * Double(tempSpeed) { 
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				+                                                    deepCopySticker?.speedRate = Float(needSpeed) 
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				                                                 } else { 
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				                                                     continue 
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				                                                 } 
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				                                             } else { // 当前卡点段为慢速 
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				-                                                if needSpeed > 0.4 * Double(tempSpeed) && needSpeed > 0.2 { 
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				-                                                    deepCopySticker?.speedRate = tempSpeed 
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				+                                                if needSpeed >= 0.4 * Double(tempSpeed) && needSpeed >= 0.2 { 
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				+                                                    deepCopySticker?.speedRate = Float(needSpeed) 
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				                                                 } else { 
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				                                                     continue 
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				                                                 } 
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				@@ -1442,17 +1434,50 @@ extension PQStuckPointEditerController { 
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				                                 } 
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				                             } 
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				-                            // 3,多补一个卡点 做 C级 速处理 
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				+                            // 3,多补一个卡点 做 C级 速处理,要根据条件不满足 不用补位 
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				                             if useAssestDurationTemp < assetDuration { 
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				+                                //下一个卡的的速度性质快、慢 
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				+                                var tempSpeed: Float = 1.0 
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				+                                if model == .createStickersModelSpeed { 
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				+                                    tempSpeed = (sticker.clipCount) % 2 == 0 ? maxSpeed : minSpeed 
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				+                                } 
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				+                                // 最后一点素材时长 
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				+                                let lastAssetDuration = Float(CMTimeGetSeconds(asset.duration)) - useAssestDurationTemp 
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				+                                 
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				                                 lastPointIndex = sticker.clipCount % stuckPointsTemp.count 
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				+                                //两个卡点 
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				                                 let a = stuckPointsTemp[lastPointIndex ?? 0] 
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				+                                var b:Float = 0.0 
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				                                 if((lastPointIndex ?? 0) + 1 < stuckPointsTemp.count){ 
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				-                                    let b = stuckPointsTemp[(lastPointIndex ?? 0) + 1] 
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				-                                    finallyStuckPoints.append((finallyStuckPoints.last ?? 0.0) + (b - a)) 
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				- 
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				-                                    sticker.clipCount = sticker.clipCount + 1 
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				+                                    b = stuckPointsTemp[(lastPointIndex ?? 0) + 1] 
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				+                                     
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				+                                    let pointDuration = b - a 
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				+                                    // 要适应到卡点内要使用的C速度 
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				+                                    let needSpeed = lastAssetDuration / pointDuration 
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				+                                 
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				+                                    // 当前卡点段为快速 
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				+                                    if tempSpeed >= 1 { 
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				+                                        if needSpeed >= 0.4 * tempSpeed { 
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				+                                            //要补位 
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				+                                            finallyStuckPoints.append((finallyStuckPoints.last ?? 0.0) + (b - a)) 
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				+                                            sticker.clipCount = sticker.clipCount + 1 
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				+                                        }else{ 
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				+                                            BFLog(message: "条件不满足不用补位") 
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				+                                        } 
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				+                                    } else { // 当前卡点段为慢速 
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				+                                        if needSpeed >= 0.4 * tempSpeed && needSpeed >= 0.2 { 
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				+                                            //要补位 
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				+                                            finallyStuckPoints.append((finallyStuckPoints.last ?? 0.0) + (b - a)) 
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				+                                            sticker.clipCount = sticker.clipCount + 1 
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				+                                        }else{ 
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				+                                            BFLog(message: "条件不满足不用补位") 
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				+                                        } 
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				+                                    } 
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				+                                   
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				                                 } 
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				+                                 
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				+                               
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				                             } 
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				                         } 
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