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				@@ -40,6 +40,10 @@ open class PQImageFilter: PQBaseFilter { 
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				 //        print("mSticker path : \(String(describing: mSticker!.locationPath))") 
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				         newImage = UIImage(contentsOfFile: documensDirectory + sticker.locationPath) 
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				+        //支持 bundle 加载图片 
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				+        if(newImage == nil){ 
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				+            newImage = UIImage().BF_Image(named: sticker.locationPath) 
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				+        } 
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				         // 如果是预览时 对原图进行缩放处理 
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				         if !isExport { 
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				@@ -136,9 +140,21 @@ open class PQImageFilter: PQBaseFilter { 
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				             imageTexture = PQGPUImageTools.setupTexture(image: newImage!.cgImage!) 
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				         } 
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				+         
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				         let texturePropertiesimagetwo = InputTextureProperties(textureCoordinates: textureCoordinates, texture: imageTexture) 
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				-        let verticesPoint: [GLfloat] = PQGPUImageTools.getVerticesPoint(sticker: mSticker!, textureSize: newImage!.size, cannvasSize: inputSize) 
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				+        var verticesPoint: [GLfloat] = PQGPUImageTools.getVerticesPoint(sticker: mSticker!, textureSize: newImage!.size, cannvasSize: inputSize) 
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				+         
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				+        //如果设置过大小位置,使用设置值,比如水印 
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				+        if(stickerInfo?.materialPosition?.width != 0){ 
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				+            verticesPoint = PQGPUImageTools.computeVertices(viewSize: CGSize.init(width: CGFloat(inputSize.width), height: CGFloat(inputSize.height)), _bounds: CGRect.init(x: 0, y: 0, width: stickerInfo?.materialPosition?.width ?? 0, height: stickerInfo?.materialPosition?.height ?? 0)) 
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				+        } 
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				+         
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				+        // 设置融合模式支持 alpha 
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				+        glEnable(GLenum(GL_DEPTH_TEST)) 
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				+        glEnable(GLenum(GL_BLEND)) 
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				+        glBlendFunc(GLenum(GL_SRC_ALPHA), GLenum(GL_ONE_MINUS_SRC_ALPHA)) 
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				+         
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				         renderQuadWithShader(shader, 
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				                              uniformSettings: uniformSettings, 
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				                              vertexBufferObject: PQGPUImageTools.NXGenerateVBO(for: verticesPoint), 
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