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- Description:
 
- ============
 
- This file describes the compilation of libwebp into a JavaScript decoder
 
- using Emscripten and CMake.
 
-  - install the Emscripten SDK following the procedure described at:
 
-    https://kripken.github.io/emscripten-site/docs/getting_started/downloads.html
 
-    After installation, you should have some global variable positioned to the
 
-    location of the SDK. In particular, $EMSCRIPTEN should point to the
 
-    top-level directory containing Emscripten tools.
 
-  - make sure the file $EMSCRIPTEN/cmake/Modules/Platform/Emscripten.cmake is
 
-    accessible. This is the toolchain file used by CMake to invoke Emscripten.
 
-    If $EMSCRIPTEN is unset search for Emscripten.cmake under $EMSDK and set
 
-    $EMSCRIPTEN accordingly, for example:
 
-    unix-like environments: export EMSCRIPTEN=$EMSDK/upstream/emscripten
 
-    windows: set EMSCRIPTEN=%EMSDK%\upstream\emscripten
 
-  - configure the project 'WEBP_JS' with CMake using:
 
-  cd webp_js && \
 
-  cmake -DWEBP_BUILD_WEBP_JS=ON \
 
-        -DCMAKE_TOOLCHAIN_FILE=$EMSCRIPTEN/cmake/Modules/Platform/Emscripten.cmake \
 
-        ../
 
-  - compile webp.js using 'make'.
 
-  - that's it! Upon completion, you should have the webp.js and
 
-    webp.wasm files generated.
 
- The callable JavaScript function is WebPToSDL(), which decodes a raw WebP
 
- bitstream into a canvas. See webp_js/index.html for a simple usage sample
 
- (see below for instructions).
 
- Demo HTML page:
 
- ===============
 
-    The HTML page webp_js/index.html requires an HTTP server to serve the WebP
 
-    image example. It's easy to just use Python for that.
 
- cd webp_js && python -m SimpleHTTPServer 8080
 
- and then navigate to http://localhost:8080 in your favorite browser.
 
- Web-Assembly (WASM) version:
 
- ============================
 
-   CMakeLists.txt is configured to build the WASM version when using
 
-   the option WEBP_BUILD_WEBP_JS=ON. The compilation step will assemble
 
-   the files 'webp_wasm.js', 'webp_wasm.wasm' in the webp_js/ directory.
 
-   See webp_js/index_wasm.html for a simple demo page using the WASM version
 
-   of the library.
 
-   You will need a fairly recent version of Emscripten (at least 1.37.8,
 
-   latest-upstream is recommended) and of your WASM-enabled browser to run this
 
-   version.
 
- Caveat:
 
- =======
 
-   - First decoding using the library is usually slower, due to just-in-time
 
-     compilation.
 
-   - Some versions of llvm produce the following compile error when SSE2 is
 
-     enabled.
 
- "Unsupported:   %516 = bitcast <8 x i16> %481 to i128
 
-  LLVM ERROR: BitCast Instruction not yet supported for integer types larger than 64 bits"
 
-     The corresponding Emscripten bug is at:
 
-     https://github.com/kripken/emscripten/issues/3788
 
-     Therefore, SSE2 optimization is currently disabled in CMakeLists.txt.
 
-   - If WEBP_ENABLE_SIMD is set to 1 the JavaScript version (webp.js) will be
 
-     disabled as wasm2js does not support SIMD.
 
 
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