123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512151315141515151615171518151915201521152215231524152515261527152815291530153115321533153415351536153715381539154015411542154315441545154615471548154915501551155215531554155515561557155815591560156115621563156415651566156715681569157015711572157315741575157615771578157915801581158215831584158515861587158815891590159115921593159415951596159715981599160016011602160316041605160616071608160916101611161216131614161516161617161816191620162116221623162416251626162716281629163016311632163316341635163616371638163916401641164216431644164516461647164816491650165116521653165416551656165716581659166016611662166316641665166616671668166916701671167216731674167516761677167816791680168116821683168416851686168716881689169016911692169316941695169616971698169917001701170217031704170517061707170817091710171117121713171417151716171717181719172017211722172317241725172617271728172917301731173217331734173517361737173817391740174117421743174417451746174717481749175017511752175317541755175617571758175917601761176217631764176517661767176817691770177117721773177417751776177717781779178017811782178317841785178617871788178917901791179217931794179517961797179817991800180118021803180418051806180718081809181018111812181318141815181618171818181918201821182218231824182518261827182818291830183118321833183418351836183718381839184018411842184318441845184618471848184918501851185218531854185518561857185818591860186118621863186418651866186718681869187018711872187318741875187618771878187918801881188218831884188518861887188818891890189118921893189418951896189718981899190019011902190319041905190619071908190919101911191219131914191519161917191819191920192119221923192419251926192719281929193019311932193319341935193619371938193919401941194219431944194519461947194819491950195119521953195419551956195719581959196019611962196319641965196619671968196919701971197219731974197519761977197819791980198119821983198419851986198719881989199019911992199319941995199619971998199920002001200220032004200520062007200820092010201120122013201420152016201720182019202020212022202320242025202620272028202920302031203220332034203520362037203820392040204120422043204420452046204720482049205020512052205320542055205620572058205920602061206220632064206520662067206820692070207120722073207420752076207720782079208020812082208320842085208620872088208920902091209220932094209520962097209820992100210121022103210421052106210721082109211021112112211321142115211621172118211921202121212221232124212521262127212821292130213121322133213421352136213721382139214021412142214321442145214621472148214921502151215221532154215521562157215821592160216121622163216421652166216721682169217021712172217321742175217621772178217921802181218221832184218521862187218821892190219121922193219421952196219721982199220022012202220322042205220622072208220922102211221222132214221522162217221822192220222122222223222422252226222722282229223022312232223322342235223622372238223922402241224222432244224522462247224822492250225122522253225422552256225722582259226022612262226322642265226622672268226922702271227222732274227522762277227822792280228122822283228422852286228722882289229022912292229322942295229622972298 |
- /**
- * screen.js - screen node for blessed
- * Copyright (c) 2013-2015, Christopher Jeffrey and contributors (MIT License).
- * https://github.com/chjj/blessed
- */
- /**
- * Modules
- */
- var path = require('path')
- , fs = require('fs')
- , cp = require('child_process');
- var colors = require('../colors')
- , program = require('../program')
- , unicode = require('../unicode');
- var nextTick = global.setImmediate || process.nextTick.bind(process);
- var helpers = require('../helpers');
- var Node = require('./node');
- var Log = require('./log');
- var Element = require('./element');
- var Box = require('./box');
- /**
- * Screen
- */
- function Screen(options) {
- var self = this;
- if (!(this instanceof Node)) {
- return new Screen(options);
- }
- Screen.bind(this);
- options = options || {};
- if (options.rsety && options.listen) {
- options = { program: options };
- }
- this.program = options.program;
- if (!this.program) {
- this.program = program({
- input: options.input,
- output: options.output,
- log: options.log,
- debug: options.debug,
- dump: options.dump,
- terminal: options.terminal || options.term,
- resizeTimeout: options.resizeTimeout,
- forceUnicode: options.forceUnicode,
- tput: true,
- buffer: true,
- zero: true
- });
- } else {
- this.program.setupTput();
- this.program.useBuffer = true;
- this.program.zero = true;
- this.program.options.resizeTimeout = options.resizeTimeout;
- if (options.forceUnicode != null) {
- this.program.tput.features.unicode = options.forceUnicode;
- this.program.tput.unicode = options.forceUnicode;
- }
- }
- this.tput = this.program.tput;
- Node.call(this, options);
- this.autoPadding = options.autoPadding !== false;
- this.tabc = Array((options.tabSize || 4) + 1).join(' ');
- this.dockBorders = options.dockBorders;
- this.ignoreLocked = options.ignoreLocked || [];
- this._unicode = this.tput.unicode || this.tput.numbers.U8 === 1;
- this.fullUnicode = this.options.fullUnicode && this._unicode;
- this.dattr = ((0 << 18) | (0x1ff << 9)) | 0x1ff;
- this.renders = 0;
- this.position = {
- left: this.left = this.aleft = this.rleft = 0,
- right: this.right = this.aright = this.rright = 0,
- top: this.top = this.atop = this.rtop = 0,
- bottom: this.bottom = this.abottom = this.rbottom = 0,
- get height() { return self.height; },
- get width() { return self.width; }
- };
- this.ileft = 0;
- this.itop = 0;
- this.iright = 0;
- this.ibottom = 0;
- this.iheight = 0;
- this.iwidth = 0;
- this.padding = {
- left: 0,
- top: 0,
- right: 0,
- bottom: 0
- };
- this.hover = null;
- this.history = [];
- this.clickable = [];
- this.keyable = [];
- this.grabKeys = false;
- this.lockKeys = false;
- this.focused;
- this._buf = '';
- this._ci = -1;
- if (options.title) {
- this.title = options.title;
- }
- options.cursor = options.cursor || {
- artificial: options.artificialCursor,
- shape: options.cursorShape,
- blink: options.cursorBlink,
- color: options.cursorColor
- };
- this.cursor = {
- artificial: options.cursor.artificial || false,
- shape: options.cursor.shape || 'block',
- blink: options.cursor.blink || false,
- color: options.cursor.color || null,
- _set: false,
- _state: 1,
- _hidden: true
- };
- this.program.on('resize', function() {
- self.alloc();
- self.render();
- (function emit(el) {
- el.emit('resize');
- el.children.forEach(emit);
- })(self);
- });
- this.program.on('focus', function() {
- self.emit('focus');
- });
- this.program.on('blur', function() {
- self.emit('blur');
- });
- this.program.on('warning', function(text) {
- self.emit('warning', text);
- });
- this.on('newListener', function fn(type) {
- if (type === 'keypress' || type.indexOf('key ') === 0 || type === 'mouse') {
- if (type === 'keypress' || type.indexOf('key ') === 0) self._listenKeys();
- if (type === 'mouse') self._listenMouse();
- }
- if (type === 'mouse'
- || type === 'click'
- || type === 'mouseover'
- || type === 'mouseout'
- || type === 'mousedown'
- || type === 'mouseup'
- || type === 'mousewheel'
- || type === 'wheeldown'
- || type === 'wheelup'
- || type === 'mousemove') {
- self._listenMouse();
- }
- });
- this.setMaxListeners(Infinity);
- this.enter();
- this.postEnter();
- }
- Screen.global = null;
- Screen.total = 0;
- Screen.instances = [];
- Screen.bind = function(screen) {
- if (!Screen.global) {
- Screen.global = screen;
- }
- if (!~Screen.instances.indexOf(screen)) {
- Screen.instances.push(screen);
- screen.index = Screen.total;
- Screen.total++;
- }
- if (Screen._bound) return;
- Screen._bound = true;
- process.on('uncaughtException', Screen._exceptionHandler = function(err) {
- if (process.listeners('uncaughtException').length > 1) {
- return;
- }
- Screen.instances.slice().forEach(function(screen) {
- screen.destroy();
- });
- err = err || new Error('Uncaught Exception.');
- console.error(err.stack ? err.stack + '' : err + '');
- nextTick(function() {
- process.exit(1);
- });
- });
- ['SIGTERM', 'SIGINT', 'SIGQUIT'].forEach(function(signal) {
- var name = '_' + signal.toLowerCase() + 'Handler';
- process.on(signal, Screen[name] = function() {
- if (process.listeners(signal).length > 1) {
- return;
- }
- nextTick(function() {
- process.exit(0);
- });
- });
- });
- process.on('exit', Screen._exitHandler = function() {
- Screen.instances.slice().forEach(function(screen) {
- screen.destroy();
- });
- });
- };
- Screen.prototype.__proto__ = Node.prototype;
- Screen.prototype.type = 'screen';
- Screen.prototype.__defineGetter__('title', function() {
- return this.program.title;
- });
- Screen.prototype.__defineSetter__('title', function(title) {
- return this.program.title = title;
- });
- Screen.prototype.__defineGetter__('terminal', function() {
- return this.program.terminal;
- });
- Screen.prototype.__defineSetter__('terminal', function(terminal) {
- this.setTerminal(terminal);
- return this.program.terminal;
- });
- Screen.prototype.setTerminal = function(terminal) {
- var entered = !!this.program.isAlt;
- if (entered) {
- this._buf = '';
- this.program._buf = '';
- this.leave();
- }
- this.program.setTerminal(terminal);
- this.tput = this.program.tput;
- if (entered) {
- this.enter();
- }
- };
- Screen.prototype.enter = function() {
- if (this.program.isAlt) return;
- if (!this.cursor._set) {
- if (this.options.cursor.shape) {
- this.cursorShape(this.cursor.shape, this.cursor.blink);
- }
- if (this.options.cursor.color) {
- this.cursorColor(this.cursor.color);
- }
- }
- if (process.platform === 'win32') {
- try {
- cp.execSync('cls', { stdio: 'ignore', timeout: 1000 });
- } catch (e) {
- ;
- }
- }
- this.program.alternateBuffer();
- this.program.put.keypad_xmit();
- this.program.csr(0, this.height - 1);
- this.program.hideCursor();
- this.program.cup(0, 0);
- // We need this for tmux now:
- if (this.tput.strings.ena_acs) {
- this.program._write(this.tput.enacs());
- }
- this.alloc();
- };
- Screen.prototype.leave = function() {
- if (!this.program.isAlt) return;
- this.program.put.keypad_local();
- if (this.program.scrollTop !== 0
- || this.program.scrollBottom !== this.rows - 1) {
- this.program.csr(0, this.height - 1);
- }
- // XXX For some reason if alloc/clear() is before this
- // line, it doesn't work on linux console.
- this.program.showCursor();
- this.alloc();
- if (this._listenedMouse) {
- this.program.disableMouse();
- }
- this.program.normalBuffer();
- if (this.cursor._set) this.cursorReset();
- this.program.flush();
- if (process.platform === 'win32') {
- try {
- cp.execSync('cls', { stdio: 'ignore', timeout: 1000 });
- } catch (e) {
- ;
- }
- }
- };
- Screen.prototype.postEnter = function() {
- var self = this;
- if (this.options.debug) {
- this.debugLog = new Log({
- screen: this,
- parent: this,
- hidden: true,
- draggable: true,
- left: 'center',
- top: 'center',
- width: '30%',
- height: '30%',
- border: 'line',
- label: ' {bold}Debug Log{/bold} ',
- tags: true,
- keys: true,
- vi: true,
- mouse: true,
- scrollbar: {
- ch: ' ',
- track: {
- bg: 'yellow'
- },
- style: {
- inverse: true
- }
- }
- });
- this.debugLog.toggle = function() {
- if (self.debugLog.hidden) {
- self.saveFocus();
- self.debugLog.show();
- self.debugLog.setFront();
- self.debugLog.focus();
- } else {
- self.debugLog.hide();
- self.restoreFocus();
- }
- self.render();
- };
- this.debugLog.key(['q', 'escape'], self.debugLog.toggle);
- this.key('f12', self.debugLog.toggle);
- }
- if (this.options.warnings) {
- this.on('warning', function(text) {
- var warning = new Box({
- screen: self,
- parent: self,
- left: 'center',
- top: 'center',
- width: 'shrink',
- padding: 1,
- height: 'shrink',
- align: 'center',
- valign: 'middle',
- border: 'line',
- label: ' {red-fg}{bold}WARNING{/} ',
- content: '{bold}' + text + '{/bold}',
- tags: true
- });
- self.render();
- var timeout = setTimeout(function() {
- warning.destroy();
- self.render();
- }, 1500);
- if (timeout.unref) {
- timeout.unref();
- }
- });
- }
- };
- Screen.prototype._destroy = Screen.prototype.destroy;
- Screen.prototype.destroy = function() {
- this.leave();
- var index = Screen.instances.indexOf(this);
- if (~index) {
- Screen.instances.splice(index, 1);
- Screen.total--;
- Screen.global = Screen.instances[0];
- if (Screen.total === 0) {
- Screen.global = null;
- process.removeListener('uncaughtException', Screen._exceptionHandler);
- process.removeListener('SIGTERM', Screen._sigtermHandler);
- process.removeListener('SIGINT', Screen._sigintHandler);
- process.removeListener('SIGQUIT', Screen._sigquitHandler);
- process.removeListener('exit', Screen._exitHandler);
- delete Screen._exceptionHandler;
- delete Screen._sigtermHandler;
- delete Screen._sigintHandler;
- delete Screen._sigquitHandler;
- delete Screen._exitHandler;
- delete Screen._bound;
- }
- this.destroyed = true;
- this.emit('destroy');
- this._destroy();
- }
- this.program.destroy();
- };
- Screen.prototype.log = function() {
- return this.program.log.apply(this.program, arguments);
- };
- Screen.prototype.debug = function() {
- if (this.debugLog) {
- this.debugLog.log.apply(this.debugLog, arguments);
- }
- return this.program.debug.apply(this.program, arguments);
- };
- Screen.prototype._listenMouse = function(el) {
- var self = this;
- if (el && !~this.clickable.indexOf(el)) {
- el.clickable = true;
- this.clickable.push(el);
- }
- if (this._listenedMouse) return;
- this._listenedMouse = true;
- this.program.enableMouse();
- if (this.options.sendFocus) {
- this.program.setMouse({ sendFocus: true }, true);
- }
- this.on('render', function() {
- self._needsClickableSort = true;
- });
- this.program.on('mouse', function(data) {
- if (self.lockKeys) return;
- if (self._needsClickableSort) {
- self.clickable = helpers.hsort(self.clickable);
- self._needsClickableSort = false;
- }
- var i = 0
- , el
- , set
- , pos;
- for (; i < self.clickable.length; i++) {
- el = self.clickable[i];
- if (el.detached || !el.visible) {
- continue;
- }
- // if (self.grabMouse && self.focused !== el
- // && !el.hasAncestor(self.focused)) continue;
- pos = el.lpos;
- if (!pos) continue;
- if (data.x >= pos.xi && data.x < pos.xl
- && data.y >= pos.yi && data.y < pos.yl) {
- el.emit('mouse', data);
- if (data.action === 'mousedown') {
- self.mouseDown = el;
- } else if (data.action === 'mouseup') {
- (self.mouseDown || el).emit('click', data);
- self.mouseDown = null;
- } else if (data.action === 'mousemove') {
- if (self.hover && el.index > self.hover.index) {
- set = false;
- }
- if (self.hover !== el && !set) {
- if (self.hover) {
- self.hover.emit('mouseout', data);
- }
- el.emit('mouseover', data);
- self.hover = el;
- }
- set = true;
- }
- el.emit(data.action, data);
- break;
- }
- }
- // Just mouseover?
- if ((data.action === 'mousemove'
- || data.action === 'mousedown'
- || data.action === 'mouseup')
- && self.hover
- && !set) {
- self.hover.emit('mouseout', data);
- self.hover = null;
- }
- self.emit('mouse', data);
- self.emit(data.action, data);
- });
- // Autofocus highest element.
- // this.on('element click', function(el, data) {
- // var target;
- // do {
- // if (el.clickable === true && el.options.autoFocus !== false) {
- // target = el;
- // }
- // } while (el = el.parent);
- // if (target) target.focus();
- // });
- // Autofocus elements with the appropriate option.
- this.on('element click', function(el) {
- if (el.clickable === true && el.options.autoFocus !== false) {
- el.focus();
- }
- });
- };
- Screen.prototype.enableMouse = function(el) {
- this._listenMouse(el);
- };
- Screen.prototype._listenKeys = function(el) {
- var self = this;
- if (el && !~this.keyable.indexOf(el)) {
- el.keyable = true;
- this.keyable.push(el);
- }
- if (this._listenedKeys) return;
- this._listenedKeys = true;
- // NOTE: The event emissions used to be reversed:
- // element + screen
- // They are now:
- // screen + element
- // After the first keypress emitted, the handler
- // checks to make sure grabKeys, lockKeys, and focused
- // weren't changed, and handles those situations appropriately.
- this.program.on('keypress', function(ch, key) {
- if (self.lockKeys && !~self.ignoreLocked.indexOf(key.full)) {
- return;
- }
- var focused = self.focused
- , grabKeys = self.grabKeys;
- if (!grabKeys || ~self.ignoreLocked.indexOf(key.full)) {
- self.emit('keypress', ch, key);
- self.emit('key ' + key.full, ch, key);
- }
- // If something changed from the screen key handler, stop.
- if (self.grabKeys !== grabKeys || self.lockKeys) {
- return;
- }
- if (focused && focused.keyable) {
- focused.emit('keypress', ch, key);
- focused.emit('key ' + key.full, ch, key);
- }
- });
- };
- Screen.prototype.enableKeys = function(el) {
- this._listenKeys(el);
- };
- Screen.prototype.enableInput = function(el) {
- this._listenMouse(el);
- this._listenKeys(el);
- };
- Screen.prototype._initHover = function() {
- var self = this;
- if (this._hoverText) {
- return;
- }
- this._hoverText = new Box({
- screen: this,
- left: 0,
- top: 0,
- tags: false,
- height: 'shrink',
- width: 'shrink',
- border: 'line',
- style: {
- border: {
- fg: 'default'
- },
- bg: 'default',
- fg: 'default'
- }
- });
- this.on('mousemove', function(data) {
- if (self._hoverText.detached) return;
- self._hoverText.rleft = data.x + 1;
- self._hoverText.rtop = data.y;
- self.render();
- });
- this.on('element mouseover', function(el, data) {
- if (!el._hoverOptions) return;
- self._hoverText.parseTags = el.parseTags;
- self._hoverText.setContent(el._hoverOptions.text);
- self.append(self._hoverText);
- self._hoverText.rleft = data.x + 1;
- self._hoverText.rtop = data.y;
- self.render();
- });
- this.on('element mouseout', function() {
- if (self._hoverText.detached) return;
- self._hoverText.detach();
- self.render();
- });
- // XXX This can cause problems if the
- // terminal does not support allMotion.
- // Workaround: check to see if content is set.
- this.on('element mouseup', function(el) {
- if (!self._hoverText.getContent()) return;
- if (!el._hoverOptions) return;
- self.append(self._hoverText);
- self.render();
- });
- };
- Screen.prototype.__defineGetter__('cols', function() {
- return this.program.cols;
- });
- Screen.prototype.__defineGetter__('rows', function() {
- return this.program.rows;
- });
- Screen.prototype.__defineGetter__('width', function() {
- return this.program.cols;
- });
- Screen.prototype.__defineGetter__('height', function() {
- return this.program.rows;
- });
- Screen.prototype.alloc = function(dirty) {
- var x, y;
- this.lines = [];
- for (y = 0; y < this.rows; y++) {
- this.lines[y] = [];
- for (x = 0; x < this.cols; x++) {
- this.lines[y][x] = [this.dattr, ' '];
- }
- this.lines[y].dirty = !!dirty;
- }
- this.olines = [];
- for (y = 0; y < this.rows; y++) {
- this.olines[y] = [];
- for (x = 0; x < this.cols; x++) {
- this.olines[y][x] = [this.dattr, ' '];
- }
- }
- this.program.clear();
- };
- Screen.prototype.realloc = function() {
- return this.alloc(true);
- };
- Screen.prototype.render = function() {
- var self = this;
- if (this.destroyed) return;
- this.emit('prerender');
- this._borderStops = {};
- // TODO: Possibly get rid of .dirty altogether.
- // TODO: Could possibly drop .dirty and just clear the `lines` buffer every
- // time before a screen.render. This way clearRegion doesn't have to be
- // called in arbitrary places for the sake of clearing a spot where an
- // element used to be (e.g. when an element moves or is hidden). There could
- // be some overhead though.
- // this.screen.clearRegion(0, this.cols, 0, this.rows);
- this._ci = 0;
- this.children.forEach(function(el) {
- el.index = self._ci++;
- //el._rendering = true;
- el.render();
- //el._rendering = false;
- });
- this._ci = -1;
- if (this.screen.dockBorders) {
- this._dockBorders();
- }
- this.draw(0, this.lines.length - 1);
- // XXX Workaround to deal with cursor pos before the screen has rendered and
- // lpos is not reliable (stale).
- if (this.focused && this.focused._updateCursor) {
- this.focused._updateCursor(true);
- }
- this.renders++;
- this.emit('render');
- };
- Screen.prototype.blankLine = function(ch, dirty) {
- var out = [];
- for (var x = 0; x < this.cols; x++) {
- out[x] = [this.dattr, ch || ' '];
- }
- out.dirty = dirty;
- return out;
- };
- Screen.prototype.insertLine = function(n, y, top, bottom) {
- // if (y === top) return this.insertLineNC(n, y, top, bottom);
- if (!this.tput.strings.change_scroll_region
- || !this.tput.strings.delete_line
- || !this.tput.strings.insert_line) return;
- this._buf += this.tput.csr(top, bottom);
- this._buf += this.tput.cup(y, 0);
- this._buf += this.tput.il(n);
- this._buf += this.tput.csr(0, this.height - 1);
- var j = bottom + 1;
- while (n--) {
- this.lines.splice(y, 0, this.blankLine());
- this.lines.splice(j, 1);
- this.olines.splice(y, 0, this.blankLine());
- this.olines.splice(j, 1);
- }
- };
- Screen.prototype.deleteLine = function(n, y, top, bottom) {
- // if (y === top) return this.deleteLineNC(n, y, top, bottom);
- if (!this.tput.strings.change_scroll_region
- || !this.tput.strings.delete_line
- || !this.tput.strings.insert_line) return;
- this._buf += this.tput.csr(top, bottom);
- this._buf += this.tput.cup(y, 0);
- this._buf += this.tput.dl(n);
- this._buf += this.tput.csr(0, this.height - 1);
- var j = bottom + 1;
- while (n--) {
- this.lines.splice(j, 0, this.blankLine());
- this.lines.splice(y, 1);
- this.olines.splice(j, 0, this.blankLine());
- this.olines.splice(y, 1);
- }
- };
- // This is how ncurses does it.
- // Scroll down (up cursor-wise).
- // This will only work for top line deletion as opposed to arbitrary lines.
- Screen.prototype.insertLineNC = function(n, y, top, bottom) {
- if (!this.tput.strings.change_scroll_region
- || !this.tput.strings.delete_line) return;
- this._buf += this.tput.csr(top, bottom);
- this._buf += this.tput.cup(top, 0);
- this._buf += this.tput.dl(n);
- this._buf += this.tput.csr(0, this.height - 1);
- var j = bottom + 1;
- while (n--) {
- this.lines.splice(j, 0, this.blankLine());
- this.lines.splice(y, 1);
- this.olines.splice(j, 0, this.blankLine());
- this.olines.splice(y, 1);
- }
- };
- // This is how ncurses does it.
- // Scroll up (down cursor-wise).
- // This will only work for bottom line deletion as opposed to arbitrary lines.
- Screen.prototype.deleteLineNC = function(n, y, top, bottom) {
- if (!this.tput.strings.change_scroll_region
- || !this.tput.strings.delete_line) return;
- this._buf += this.tput.csr(top, bottom);
- this._buf += this.tput.cup(bottom, 0);
- this._buf += Array(n + 1).join('\n');
- this._buf += this.tput.csr(0, this.height - 1);
- var j = bottom + 1;
- while (n--) {
- this.lines.splice(j, 0, this.blankLine());
- this.lines.splice(y, 1);
- this.olines.splice(j, 0, this.blankLine());
- this.olines.splice(y, 1);
- }
- };
- Screen.prototype.insertBottom = function(top, bottom) {
- return this.deleteLine(1, top, top, bottom);
- };
- Screen.prototype.insertTop = function(top, bottom) {
- return this.insertLine(1, top, top, bottom);
- };
- Screen.prototype.deleteBottom = function(top, bottom) {
- return this.clearRegion(0, this.width, bottom, bottom);
- };
- Screen.prototype.deleteTop = function(top, bottom) {
- // Same as: return this.insertBottom(top, bottom);
- return this.deleteLine(1, top, top, bottom);
- };
- // Parse the sides of an element to determine
- // whether an element has uniform cells on
- // both sides. If it does, we can use CSR to
- // optimize scrolling on a scrollable element.
- // Not exactly sure how worthwile this is.
- // This will cause a performance/cpu-usage hit,
- // but will it be less or greater than the
- // performance hit of slow-rendering scrollable
- // boxes with clean sides?
- Screen.prototype.cleanSides = function(el) {
- var pos = el.lpos;
- if (!pos) {
- return false;
- }
- if (pos._cleanSides != null) {
- return pos._cleanSides;
- }
- if (pos.xi <= 0 && pos.xl >= this.width) {
- return pos._cleanSides = true;
- }
- if (this.options.fastCSR) {
- // Maybe just do this instead of parsing.
- if (pos.yi < 0) return pos._cleanSides = false;
- if (pos.yl > this.height) return pos._cleanSides = false;
- if (this.width - (pos.xl - pos.xi) < 40) {
- return pos._cleanSides = true;
- }
- return pos._cleanSides = false;
- }
- if (!this.options.smartCSR) {
- return false;
- }
- // The scrollbar can't update properly, and there's also a
- // chance that the scrollbar may get moved around senselessly.
- // NOTE: In pratice, this doesn't seem to be the case.
- // if (this.scrollbar) {
- // return pos._cleanSides = false;
- // }
- // Doesn't matter if we're only a height of 1.
- // if ((pos.yl - el.ibottom) - (pos.yi + el.itop) <= 1) {
- // return pos._cleanSides = false;
- // }
- var yi = pos.yi + el.itop
- , yl = pos.yl - el.ibottom
- , first
- , ch
- , x
- , y;
- if (pos.yi < 0) return pos._cleanSides = false;
- if (pos.yl > this.height) return pos._cleanSides = false;
- if (pos.xi - 1 < 0) return pos._cleanSides = true;
- if (pos.xl > this.width) return pos._cleanSides = true;
- for (x = pos.xi - 1; x >= 0; x--) {
- if (!this.olines[yi]) break;
- first = this.olines[yi][x];
- for (y = yi; y < yl; y++) {
- if (!this.olines[y] || !this.olines[y][x]) break;
- ch = this.olines[y][x];
- if (ch[0] !== first[0] || ch[1] !== first[1]) {
- return pos._cleanSides = false;
- }
- }
- }
- for (x = pos.xl; x < this.width; x++) {
- if (!this.olines[yi]) break;
- first = this.olines[yi][x];
- for (y = yi; y < yl; y++) {
- if (!this.olines[y] || !this.olines[y][x]) break;
- ch = this.olines[y][x];
- if (ch[0] !== first[0] || ch[1] !== first[1]) {
- return pos._cleanSides = false;
- }
- }
- }
- return pos._cleanSides = true;
- };
- Screen.prototype._dockBorders = function() {
- var lines = this.lines
- , stops = this._borderStops
- , i
- , y
- , x
- , ch;
- // var keys, stop;
- //
- // keys = Object.keys(this._borderStops)
- // .map(function(k) { return +k; })
- // .sort(function(a, b) { return a - b; });
- //
- // for (i = 0; i < keys.length; i++) {
- // y = keys[i];
- // if (!lines[y]) continue;
- // stop = this._borderStops[y];
- // for (x = stop.xi; x < stop.xl; x++) {
- stops = Object.keys(stops)
- .map(function(k) { return +k; })
- .sort(function(a, b) { return a - b; });
- for (i = 0; i < stops.length; i++) {
- y = stops[i];
- if (!lines[y]) continue;
- for (x = 0; x < this.width; x++) {
- ch = lines[y][x][1];
- if (angles[ch]) {
- lines[y][x][1] = this._getAngle(lines, x, y);
- lines[y].dirty = true;
- }
- }
- }
- };
- Screen.prototype._getAngle = function(lines, x, y) {
- var angle = 0
- , attr = lines[y][x][0]
- , ch = lines[y][x][1];
- if (lines[y][x - 1] && langles[lines[y][x - 1][1]]) {
- if (!this.options.ignoreDockContrast) {
- if (lines[y][x - 1][0] !== attr) return ch;
- }
- angle |= 1 << 3;
- }
- if (lines[y - 1] && uangles[lines[y - 1][x][1]]) {
- if (!this.options.ignoreDockContrast) {
- if (lines[y - 1][x][0] !== attr) return ch;
- }
- angle |= 1 << 2;
- }
- if (lines[y][x + 1] && rangles[lines[y][x + 1][1]]) {
- if (!this.options.ignoreDockContrast) {
- if (lines[y][x + 1][0] !== attr) return ch;
- }
- angle |= 1 << 1;
- }
- if (lines[y + 1] && dangles[lines[y + 1][x][1]]) {
- if (!this.options.ignoreDockContrast) {
- if (lines[y + 1][x][0] !== attr) return ch;
- }
- angle |= 1 << 0;
- }
- // Experimental: fixes this situation:
- // +----------+
- // | <-- empty space here, should be a T angle
- // +-------+ |
- // | | |
- // +-------+ |
- // | |
- // +----------+
- // if (uangles[lines[y][x][1]]) {
- // if (lines[y + 1] && cdangles[lines[y + 1][x][1]]) {
- // if (!this.options.ignoreDockContrast) {
- // if (lines[y + 1][x][0] !== attr) return ch;
- // }
- // angle |= 1 << 0;
- // }
- // }
- return angleTable[angle] || ch;
- };
- Screen.prototype.draw = function(start, end) {
- // this.emit('predraw');
- var x
- , y
- , line
- , out
- , ch
- , data
- , attr
- , fg
- , bg
- , flags;
- var main = ''
- , pre
- , post;
- var clr
- , neq
- , xx;
- var lx = -1
- , ly = -1
- , o;
- var acs;
- if (this._buf) {
- main += this._buf;
- this._buf = '';
- }
- for (y = start; y <= end; y++) {
- line = this.lines[y];
- o = this.olines[y];
- if (!line.dirty && !(this.cursor.artificial && y === this.program.y)) {
- continue;
- }
- line.dirty = false;
- out = '';
- attr = this.dattr;
- for (x = 0; x < line.length; x++) {
- data = line[x][0];
- ch = line[x][1];
- // Render the artificial cursor.
- if (this.cursor.artificial
- && !this.cursor._hidden
- && this.cursor._state
- && x === this.program.x
- && y === this.program.y) {
- var cattr = this._cursorAttr(this.cursor, data);
- if (cattr.ch) ch = cattr.ch;
- data = cattr.attr;
- }
- // Take advantage of xterm's back_color_erase feature by using a
- // lookahead. Stop spitting out so many damn spaces. NOTE: Is checking
- // the bg for non BCE terminals worth the overhead?
- if (this.options.useBCE
- && ch === ' '
- && (this.tput.bools.back_color_erase
- || (data & 0x1ff) === (this.dattr & 0x1ff))
- && ((data >> 18) & 8) === ((this.dattr >> 18) & 8)) {
- clr = true;
- neq = false;
- for (xx = x; xx < line.length; xx++) {
- if (line[xx][0] !== data || line[xx][1] !== ' ') {
- clr = false;
- break;
- }
- if (line[xx][0] !== o[xx][0] || line[xx][1] !== o[xx][1]) {
- neq = true;
- }
- }
- if (clr && neq) {
- lx = -1, ly = -1;
- if (data !== attr) {
- out += this.codeAttr(data);
- attr = data;
- }
- out += this.tput.cup(y, x);
- out += this.tput.el();
- for (xx = x; xx < line.length; xx++) {
- o[xx][0] = data;
- o[xx][1] = ' ';
- }
- break;
- }
- // If there's more than 10 spaces, use EL regardless
- // and start over drawing the rest of line. Might
- // not be worth it. Try to use ECH if the terminal
- // supports it. Maybe only try to use ECH here.
- // //if (this.tput.strings.erase_chars)
- // if (!clr && neq && (xx - x) > 10) {
- // lx = -1, ly = -1;
- // if (data !== attr) {
- // out += this.codeAttr(data);
- // attr = data;
- // }
- // out += this.tput.cup(y, x);
- // if (this.tput.strings.erase_chars) {
- // // Use erase_chars to avoid erasing the whole line.
- // out += this.tput.ech(xx - x);
- // } else {
- // out += this.tput.el();
- // }
- // if (this.tput.strings.parm_right_cursor) {
- // out += this.tput.cuf(xx - x);
- // } else {
- // out += this.tput.cup(y, xx);
- // }
- // this.fillRegion(data, ' ',
- // x, this.tput.strings.erase_chars ? xx : line.length,
- // y, y + 1);
- // x = xx - 1;
- // continue;
- // }
- // Skip to the next line if the
- // rest of the line is already drawn.
- // if (!neq) {
- // for (; xx < line.length; xx++) {
- // if (line[xx][0] !== o[xx][0] || line[xx][1] !== o[xx][1]) {
- // neq = true;
- // break;
- // }
- // }
- // if (!neq) {
- // attr = data;
- // break;
- // }
- // }
- }
- // Optimize by comparing the real output
- // buffer to the pending output buffer.
- if (data === o[x][0] && ch === o[x][1]) {
- if (lx === -1) {
- lx = x;
- ly = y;
- }
- continue;
- } else if (lx !== -1) {
- if (this.tput.strings.parm_right_cursor) {
- out += y === ly
- ? this.tput.cuf(x - lx)
- : this.tput.cup(y, x);
- } else {
- out += this.tput.cup(y, x);
- }
- lx = -1, ly = -1;
- }
- o[x][0] = data;
- o[x][1] = ch;
- if (data !== attr) {
- if (attr !== this.dattr) {
- out += '\x1b[m';
- }
- if (data !== this.dattr) {
- out += '\x1b[';
- bg = data & 0x1ff;
- fg = (data >> 9) & 0x1ff;
- flags = data >> 18;
- // bold
- if (flags & 1) {
- out += '1;';
- }
- // underline
- if (flags & 2) {
- out += '4;';
- }
- // blink
- if (flags & 4) {
- out += '5;';
- }
- // inverse
- if (flags & 8) {
- out += '7;';
- }
- // invisible
- if (flags & 16) {
- out += '8;';
- }
- if (bg !== 0x1ff) {
- bg = this._reduceColor(bg);
- if (bg < 16) {
- if (bg < 8) {
- bg += 40;
- } else if (bg < 16) {
- bg -= 8;
- bg += 100;
- }
- out += bg + ';';
- } else {
- out += '48;5;' + bg + ';';
- }
- }
- if (fg !== 0x1ff) {
- fg = this._reduceColor(fg);
- if (fg < 16) {
- if (fg < 8) {
- fg += 30;
- } else if (fg < 16) {
- fg -= 8;
- fg += 90;
- }
- out += fg + ';';
- } else {
- out += '38;5;' + fg + ';';
- }
- }
- if (out[out.length - 1] === ';') out = out.slice(0, -1);
- out += 'm';
- }
- }
- // If we find a double-width char, eat the next character which should be
- // a space due to parseContent's behavior.
- if (this.fullUnicode) {
- // If this is a surrogate pair double-width char, we can ignore it
- // because parseContent already counted it as length=2.
- if (unicode.charWidth(line[x][1]) === 2) {
- // NOTE: At cols=44, the bug that is avoided
- // by the angles check occurs in widget-unicode:
- // Might also need: `line[x + 1][0] !== line[x][0]`
- // for borderless boxes?
- if (x === line.length - 1 || angles[line[x + 1][1]]) {
- // If we're at the end, we don't have enough space for a
- // double-width. Overwrite it with a space and ignore.
- ch = ' ';
- o[x][1] = '\0';
- } else {
- // ALWAYS refresh double-width chars because this special cursor
- // behavior is needed. There may be a more efficient way of doing
- // this. See above.
- o[x][1] = '\0';
- // Eat the next character by moving forward and marking as a
- // space (which it is).
- o[++x][1] = '\0';
- }
- }
- }
- // Attempt to use ACS for supported characters.
- // This is not ideal, but it's how ncurses works.
- // There are a lot of terminals that support ACS
- // *and UTF8, but do not declare U8. So ACS ends
- // up being used (slower than utf8). Terminals
- // that do not support ACS and do not explicitly
- // support UTF8 get their unicode characters
- // replaced with really ugly ascii characters.
- // It is possible there is a terminal out there
- // somewhere that does not support ACS, but
- // supports UTF8, but I imagine it's unlikely.
- // Maybe remove !this.tput.unicode check, however,
- // this seems to be the way ncurses does it.
- if (this.tput.strings.enter_alt_charset_mode
- && !this.tput.brokenACS && (this.tput.acscr[ch] || acs)) {
- // Fun fact: even if this.tput.brokenACS wasn't checked here,
- // the linux console would still work fine because the acs
- // table would fail the check of: this.tput.acscr[ch]
- if (this.tput.acscr[ch]) {
- if (acs) {
- ch = this.tput.acscr[ch];
- } else {
- ch = this.tput.smacs()
- + this.tput.acscr[ch];
- acs = true;
- }
- } else if (acs) {
- ch = this.tput.rmacs() + ch;
- acs = false;
- }
- } else {
- // U8 is not consistently correct. Some terminfo's
- // terminals that do not declare it may actually
- // support utf8 (e.g. urxvt), but if the terminal
- // does not declare support for ACS (and U8), chances
- // are it does not support UTF8. This is probably
- // the "safest" way to do this. Should fix things
- // like sun-color.
- // NOTE: It could be the case that the $LANG
- // is all that matters in some cases:
- // if (!this.tput.unicode && ch > '~') {
- if (!this.tput.unicode && this.tput.numbers.U8 !== 1 && ch > '~') {
- ch = this.tput.utoa[ch] || '?';
- }
- }
- out += ch;
- attr = data;
- }
- if (attr !== this.dattr) {
- out += '\x1b[m';
- }
- if (out) {
- main += this.tput.cup(y, 0) + out;
- }
- }
- if (acs) {
- main += this.tput.rmacs();
- acs = false;
- }
- if (main) {
- pre = '';
- post = '';
- pre += this.tput.sc();
- post += this.tput.rc();
- if (!this.program.cursorHidden) {
- pre += this.tput.civis();
- post += this.tput.cnorm();
- }
- // this.program.flush();
- // this.program._owrite(pre + main + post);
- this.program._write(pre + main + post);
- }
- // this.emit('draw');
- };
- Screen.prototype._reduceColor = function(color) {
- return colors.reduce(color, this.tput.colors);
- };
- // Convert an SGR string to our own attribute format.
- Screen.prototype.attrCode = function(code, cur, def) {
- var flags = (cur >> 18) & 0x1ff
- , fg = (cur >> 9) & 0x1ff
- , bg = cur & 0x1ff
- , c
- , i;
- code = code.slice(2, -1).split(';');
- if (!code[0]) code[0] = '0';
- for (i = 0; i < code.length; i++) {
- c = +code[i] || 0;
- switch (c) {
- case 0: // normal
- bg = def & 0x1ff;
- fg = (def >> 9) & 0x1ff;
- flags = (def >> 18) & 0x1ff;
- break;
- case 1: // bold
- flags |= 1;
- break;
- case 22:
- flags = (def >> 18) & 0x1ff;
- break;
- case 4: // underline
- flags |= 2;
- break;
- case 24:
- flags = (def >> 18) & 0x1ff;
- break;
- case 5: // blink
- flags |= 4;
- break;
- case 25:
- flags = (def >> 18) & 0x1ff;
- break;
- case 7: // inverse
- flags |= 8;
- break;
- case 27:
- flags = (def >> 18) & 0x1ff;
- break;
- case 8: // invisible
- flags |= 16;
- break;
- case 28:
- flags = (def >> 18) & 0x1ff;
- break;
- case 39: // default fg
- fg = (def >> 9) & 0x1ff;
- break;
- case 49: // default bg
- bg = def & 0x1ff;
- break;
- case 100: // default fg/bg
- fg = (def >> 9) & 0x1ff;
- bg = def & 0x1ff;
- break;
- default: // color
- if (c === 48 && +code[i+1] === 5) {
- i += 2;
- bg = +code[i];
- break;
- } else if (c === 48 && +code[i+1] === 2) {
- i += 2;
- bg = colors.match(+code[i], +code[i+1], +code[i+2]);
- if (bg === -1) bg = def & 0x1ff;
- i += 2;
- break;
- } else if (c === 38 && +code[i+1] === 5) {
- i += 2;
- fg = +code[i];
- break;
- } else if (c === 38 && +code[i+1] === 2) {
- i += 2;
- fg = colors.match(+code[i], +code[i+1], +code[i+2]);
- if (fg === -1) fg = (def >> 9) & 0x1ff;
- i += 2;
- break;
- }
- if (c >= 40 && c <= 47) {
- bg = c - 40;
- } else if (c >= 100 && c <= 107) {
- bg = c - 100;
- bg += 8;
- } else if (c === 49) {
- bg = def & 0x1ff;
- } else if (c >= 30 && c <= 37) {
- fg = c - 30;
- } else if (c >= 90 && c <= 97) {
- fg = c - 90;
- fg += 8;
- } else if (c === 39) {
- fg = (def >> 9) & 0x1ff;
- } else if (c === 100) {
- fg = (def >> 9) & 0x1ff;
- bg = def & 0x1ff;
- }
- break;
- }
- }
- return (flags << 18) | (fg << 9) | bg;
- };
- // Convert our own attribute format to an SGR string.
- Screen.prototype.codeAttr = function(code) {
- var flags = (code >> 18) & 0x1ff
- , fg = (code >> 9) & 0x1ff
- , bg = code & 0x1ff
- , out = '';
- // bold
- if (flags & 1) {
- out += '1;';
- }
- // underline
- if (flags & 2) {
- out += '4;';
- }
- // blink
- if (flags & 4) {
- out += '5;';
- }
- // inverse
- if (flags & 8) {
- out += '7;';
- }
- // invisible
- if (flags & 16) {
- out += '8;';
- }
- if (bg !== 0x1ff) {
- bg = this._reduceColor(bg);
- if (bg < 16) {
- if (bg < 8) {
- bg += 40;
- } else if (bg < 16) {
- bg -= 8;
- bg += 100;
- }
- out += bg + ';';
- } else {
- out += '48;5;' + bg + ';';
- }
- }
- if (fg !== 0x1ff) {
- fg = this._reduceColor(fg);
- if (fg < 16) {
- if (fg < 8) {
- fg += 30;
- } else if (fg < 16) {
- fg -= 8;
- fg += 90;
- }
- out += fg + ';';
- } else {
- out += '38;5;' + fg + ';';
- }
- }
- if (out[out.length - 1] === ';') out = out.slice(0, -1);
- return '\x1b[' + out + 'm';
- };
- Screen.prototype.focusOffset = function(offset) {
- var shown = this.keyable.filter(function(el) {
- return !el.detached && el.visible;
- }).length;
- if (!shown || !offset) {
- return;
- }
- var i = this.keyable.indexOf(this.focused);
- if (!~i) return;
- if (offset > 0) {
- while (offset--) {
- if (++i > this.keyable.length - 1) i = 0;
- if (this.keyable[i].detached || !this.keyable[i].visible) offset++;
- }
- } else {
- offset = -offset;
- while (offset--) {
- if (--i < 0) i = this.keyable.length - 1;
- if (this.keyable[i].detached || !this.keyable[i].visible) offset++;
- }
- }
- return this.keyable[i].focus();
- };
- Screen.prototype.focusPrev =
- Screen.prototype.focusPrevious = function() {
- return this.focusOffset(-1);
- };
- Screen.prototype.focusNext = function() {
- return this.focusOffset(1);
- };
- Screen.prototype.focusPush = function(el) {
- if (!el) return;
- var old = this.history[this.history.length - 1];
- if (this.history.length === 10) {
- this.history.shift();
- }
- this.history.push(el);
- this._focus(el, old);
- };
- Screen.prototype.focusPop = function() {
- var old = this.history.pop();
- if (this.history.length) {
- this._focus(this.history[this.history.length - 1], old);
- }
- return old;
- };
- Screen.prototype.saveFocus = function() {
- return this._savedFocus = this.focused;
- };
- Screen.prototype.restoreFocus = function() {
- if (!this._savedFocus) return;
- this._savedFocus.focus();
- delete this._savedFocus;
- return this.focused;
- };
- Screen.prototype.rewindFocus = function() {
- var old = this.history.pop()
- , el;
- while (this.history.length) {
- el = this.history.pop();
- if (!el.detached && el.visible) {
- this.history.push(el);
- this._focus(el, old);
- return el;
- }
- }
- if (old) {
- old.emit('blur');
- }
- };
- Screen.prototype._focus = function(self, old) {
- // Find a scrollable ancestor if we have one.
- var el = self;
- while (el = el.parent) {
- if (el.scrollable) break;
- }
- // If we're in a scrollable element,
- // automatically scroll to the focused element.
- if (el && !el.detached) {
- // NOTE: This is different from the other "visible" values - it needs the
- // visible height of the scrolling element itself, not the element within
- // it.
- var visible = self.screen.height - el.atop - el.itop - el.abottom - el.ibottom;
- if (self.rtop < el.childBase) {
- el.scrollTo(self.rtop);
- self.screen.render();
- } else if (self.rtop + self.height - self.ibottom > el.childBase + visible) {
- // Explanation for el.itop here: takes into account scrollable elements
- // with borders otherwise the element gets covered by the bottom border:
- el.scrollTo(self.rtop - (el.height - self.height) + el.itop, true);
- self.screen.render();
- }
- }
- if (old) {
- old.emit('blur', self);
- }
- self.emit('focus', old);
- };
- Screen.prototype.__defineGetter__('focused', function() {
- return this.history[this.history.length - 1];
- });
- Screen.prototype.__defineSetter__('focused', function(el) {
- return this.focusPush(el);
- });
- Screen.prototype.clearRegion = function(xi, xl, yi, yl, override) {
- return this.fillRegion(this.dattr, ' ', xi, xl, yi, yl, override);
- };
- Screen.prototype.fillRegion = function(attr, ch, xi, xl, yi, yl, override) {
- var lines = this.lines
- , cell
- , xx;
- if (xi < 0) xi = 0;
- if (yi < 0) yi = 0;
- for (; yi < yl; yi++) {
- if (!lines[yi]) break;
- for (xx = xi; xx < xl; xx++) {
- cell = lines[yi][xx];
- if (!cell) break;
- if (override || attr !== cell[0] || ch !== cell[1]) {
- lines[yi][xx][0] = attr;
- lines[yi][xx][1] = ch;
- lines[yi].dirty = true;
- }
- }
- }
- };
- Screen.prototype.key = function() {
- return this.program.key.apply(this, arguments);
- };
- Screen.prototype.onceKey = function() {
- return this.program.onceKey.apply(this, arguments);
- };
- Screen.prototype.unkey =
- Screen.prototype.removeKey = function() {
- return this.program.unkey.apply(this, arguments);
- };
- Screen.prototype.spawn = function(file, args, options) {
- if (!Array.isArray(args)) {
- options = args;
- args = [];
- }
- var screen = this
- , program = screen.program
- , spawn = require('child_process').spawn
- , mouse = program.mouseEnabled
- , ps;
- options = options || {};
- options.stdio = options.stdio || 'inherit';
- program.lsaveCursor('spawn');
- // program.csr(0, program.rows - 1);
- program.normalBuffer();
- program.showCursor();
- if (mouse) program.disableMouse();
- var write = program.output.write;
- program.output.write = function() {};
- program.input.pause();
- if (program.input.setRawMode) {
- program.input.setRawMode(false);
- }
- var resume = function() {
- if (resume.done) return;
- resume.done = true;
- if (program.input.setRawMode) {
- program.input.setRawMode(true);
- }
- program.input.resume();
- program.output.write = write;
- program.alternateBuffer();
- // program.csr(0, program.rows - 1);
- if (mouse) {
- program.enableMouse();
- if (screen.options.sendFocus) {
- screen.program.setMouse({ sendFocus: true }, true);
- }
- }
- screen.alloc();
- screen.render();
- screen.program.lrestoreCursor('spawn', true);
- };
- ps = spawn(file, args, options);
- ps.on('error', resume);
- ps.on('exit', resume);
- return ps;
- };
- Screen.prototype.exec = function(file, args, options, callback) {
- var ps = this.spawn(file, args, options);
- ps.on('error', function(err) {
- if (!callback) return;
- return callback(err, false);
- });
- ps.on('exit', function(code) {
- if (!callback) return;
- return callback(null, code === 0);
- });
- return ps;
- };
- Screen.prototype.readEditor = function(options, callback) {
- if (typeof options === 'string') {
- options = { editor: options };
- }
- if (!callback) {
- callback = options;
- options = null;
- }
- if (!callback) {
- callback = function() {};
- }
- options = options || {};
- var self = this
- , editor = options.editor || process.env.EDITOR || 'vi'
- , name = options.name || process.title || 'blessed'
- , rnd = Math.random().toString(36).split('.').pop()
- , file = '/tmp/' + name + '.' + rnd
- , args = [file]
- , opt;
- opt = {
- stdio: 'inherit',
- env: process.env,
- cwd: process.env.HOME
- };
- function writeFile(callback) {
- if (!options.value) return callback();
- return fs.writeFile(file, options.value, callback);
- }
- return writeFile(function(err) {
- if (err) return callback(err);
- return self.exec(editor, args, opt, function(err, success) {
- if (err) return callback(err);
- return fs.readFile(file, 'utf8', function(err, data) {
- return fs.unlink(file, function() {
- if (!success) return callback(new Error('Unsuccessful.'));
- if (err) return callback(err);
- return callback(null, data);
- });
- });
- });
- });
- };
- Screen.prototype.displayImage = function(file, callback) {
- if (!file) {
- if (!callback) return;
- return callback(new Error('No image.'));
- }
- file = path.resolve(process.cwd(), file);
- if (!~file.indexOf('://')) {
- file = 'file://' + file;
- }
- var args = ['w3m', '-T', 'text/html'];
- var input = '<title>press q to exit</title>'
- + '<img align="center" src="' + file + '">';
- var opt = {
- stdio: ['pipe', 1, 2],
- env: process.env,
- cwd: process.env.HOME
- };
- var ps = this.spawn(args[0], args.slice(1), opt);
- ps.on('error', function(err) {
- if (!callback) return;
- return callback(err);
- });
- ps.on('exit', function(code) {
- if (!callback) return;
- if (code !== 0) return callback(new Error('Exit Code: ' + code));
- return callback(null, code === 0);
- });
- ps.stdin.write(input + '\n');
- ps.stdin.end();
- };
- Screen.prototype.setEffects = function(el, fel, over, out, effects, temp) {
- if (!effects) return;
- var tmp = {};
- if (temp) el[temp] = tmp;
- if (typeof el !== 'function') {
- var _el = el;
- el = function() { return _el; };
- }
- fel.on(over, function() {
- var element = el();
- Object.keys(effects).forEach(function(key) {
- var val = effects[key];
- if (val !== null && typeof val === 'object') {
- tmp[key] = tmp[key] || {};
- // element.style[key] = element.style[key] || {};
- Object.keys(val).forEach(function(k) {
- var v = val[k];
- tmp[key][k] = element.style[key][k];
- element.style[key][k] = v;
- });
- return;
- }
- tmp[key] = element.style[key];
- element.style[key] = val;
- });
- element.screen.render();
- });
- fel.on(out, function() {
- var element = el();
- Object.keys(effects).forEach(function(key) {
- var val = effects[key];
- if (val !== null && typeof val === 'object') {
- tmp[key] = tmp[key] || {};
- // element.style[key] = element.style[key] || {};
- Object.keys(val).forEach(function(k) {
- if (tmp[key].hasOwnProperty(k)) {
- element.style[key][k] = tmp[key][k];
- }
- });
- return;
- }
- if (tmp.hasOwnProperty(key)) {
- element.style[key] = tmp[key];
- }
- });
- element.screen.render();
- });
- };
- Screen.prototype.sigtstp = function(callback) {
- var self = this;
- this.program.sigtstp(function() {
- self.alloc();
- self.render();
- self.program.lrestoreCursor('pause', true);
- if (callback) callback();
- });
- };
- Screen.prototype.copyToClipboard = function(text) {
- return this.program.copyToClipboard(text);
- };
- Screen.prototype.cursorShape = function(shape, blink) {
- var self = this;
- this.cursor.shape = shape || 'block';
- this.cursor.blink = blink || false;
- this.cursor._set = true;
- if (this.cursor.artificial) {
- if (!this.program.hideCursor_old) {
- var hideCursor = this.program.hideCursor;
- this.program.hideCursor_old = this.program.hideCursor;
- this.program.hideCursor = function() {
- hideCursor.call(self.program);
- self.cursor._hidden = true;
- if (self.renders) self.render();
- };
- }
- if (!this.program.showCursor_old) {
- var showCursor = this.program.showCursor;
- this.program.showCursor_old = this.program.showCursor;
- this.program.showCursor = function() {
- self.cursor._hidden = false;
- if (self.program._exiting) showCursor.call(self.program);
- if (self.renders) self.render();
- };
- }
- if (!this._cursorBlink) {
- this._cursorBlink = setInterval(function() {
- if (!self.cursor.blink) return;
- self.cursor._state ^= 1;
- if (self.renders) self.render();
- }, 500);
- if (this._cursorBlink.unref) {
- this._cursorBlink.unref();
- }
- }
- return true;
- }
- return this.program.cursorShape(this.cursor.shape, this.cursor.blink);
- };
- Screen.prototype.cursorColor = function(color) {
- this.cursor.color = color != null
- ? colors.convert(color)
- : null;
- this.cursor._set = true;
- if (this.cursor.artificial) {
- return true;
- }
- return this.program.cursorColor(colors.ncolors[this.cursor.color]);
- };
- Screen.prototype.cursorReset =
- Screen.prototype.resetCursor = function() {
- this.cursor.shape = 'block';
- this.cursor.blink = false;
- this.cursor.color = null;
- this.cursor._set = false;
- if (this.cursor.artificial) {
- this.cursor.artificial = false;
- if (this.program.hideCursor_old) {
- this.program.hideCursor = this.program.hideCursor_old;
- delete this.program.hideCursor_old;
- }
- if (this.program.showCursor_old) {
- this.program.showCursor = this.program.showCursor_old;
- delete this.program.showCursor_old;
- }
- if (this._cursorBlink) {
- clearInterval(this._cursorBlink);
- delete this._cursorBlink;
- }
- return true;
- }
- return this.program.cursorReset();
- };
- Screen.prototype._cursorAttr = function(cursor, dattr) {
- var attr = dattr || this.dattr
- , cattr
- , ch;
- if (cursor.shape === 'line') {
- attr &= ~(0x1ff << 9);
- attr |= 7 << 9;
- ch = '\u2502';
- } else if (cursor.shape === 'underline') {
- attr &= ~(0x1ff << 9);
- attr |= 7 << 9;
- attr |= 2 << 18;
- } else if (cursor.shape === 'block') {
- attr &= ~(0x1ff << 9);
- attr |= 7 << 9;
- attr |= 8 << 18;
- } else if (typeof cursor.shape === 'object' && cursor.shape) {
- cattr = Element.prototype.sattr.call(cursor, cursor.shape);
- if (cursor.shape.bold || cursor.shape.underline
- || cursor.shape.blink || cursor.shape.inverse
- || cursor.shape.invisible) {
- attr &= ~(0x1ff << 18);
- attr |= ((cattr >> 18) & 0x1ff) << 18;
- }
- if (cursor.shape.fg) {
- attr &= ~(0x1ff << 9);
- attr |= ((cattr >> 9) & 0x1ff) << 9;
- }
- if (cursor.shape.bg) {
- attr &= ~(0x1ff << 0);
- attr |= cattr & 0x1ff;
- }
- if (cursor.shape.ch) {
- ch = cursor.shape.ch;
- }
- }
- if (cursor.color != null) {
- attr &= ~(0x1ff << 9);
- attr |= cursor.color << 9;
- }
- return {
- ch: ch,
- attr: attr
- };
- };
- Screen.prototype.screenshot = function(xi, xl, yi, yl, term) {
- if (xi == null) xi = 0;
- if (xl == null) xl = this.cols;
- if (yi == null) yi = 0;
- if (yl == null) yl = this.rows;
- if (xi < 0) xi = 0;
- if (yi < 0) yi = 0;
- var x
- , y
- , line
- , out
- , ch
- , data
- , attr;
- var sdattr = this.dattr;
- if (term) {
- this.dattr = term.defAttr;
- }
- var main = '';
- for (y = yi; y < yl; y++) {
- line = term
- ? term.lines[y]
- : this.lines[y];
- if (!line) break;
- out = '';
- attr = this.dattr;
- for (x = xi; x < xl; x++) {
- if (!line[x]) break;
- data = line[x][0];
- ch = line[x][1];
- if (data !== attr) {
- if (attr !== this.dattr) {
- out += '\x1b[m';
- }
- if (data !== this.dattr) {
- var _data = data;
- if (term) {
- if (((_data >> 9) & 0x1ff) === 257) _data |= 0x1ff << 9;
- if ((_data & 0x1ff) === 256) _data |= 0x1ff;
- }
- out += this.codeAttr(_data);
- }
- }
- if (this.fullUnicode) {
- if (unicode.charWidth(line[x][1]) === 2) {
- if (x === xl - 1) {
- ch = ' ';
- } else {
- x++;
- }
- }
- }
- out += ch;
- attr = data;
- }
- if (attr !== this.dattr) {
- out += '\x1b[m';
- }
- if (out) {
- main += (y > 0 ? '\n' : '') + out;
- }
- }
- main = main.replace(/(?:\s*\x1b\[40m\s*\x1b\[m\s*)*$/, '') + '\n';
- if (term) {
- this.dattr = sdattr;
- }
- return main;
- };
- /**
- * Positioning
- */
- Screen.prototype._getPos = function() {
- return this;
- };
- /**
- * Angle Table
- */
- var angles = {
- '\u2518': true, // '┘'
- '\u2510': true, // '┐'
- '\u250c': true, // '┌'
- '\u2514': true, // '└'
- '\u253c': true, // '┼'
- '\u251c': true, // '├'
- '\u2524': true, // '┤'
- '\u2534': true, // '┴'
- '\u252c': true, // '┬'
- '\u2502': true, // '│'
- '\u2500': true // '─'
- };
- var langles = {
- '\u250c': true, // '┌'
- '\u2514': true, // '└'
- '\u253c': true, // '┼'
- '\u251c': true, // '├'
- '\u2534': true, // '┴'
- '\u252c': true, // '┬'
- '\u2500': true // '─'
- };
- var uangles = {
- '\u2510': true, // '┐'
- '\u250c': true, // '┌'
- '\u253c': true, // '┼'
- '\u251c': true, // '├'
- '\u2524': true, // '┤'
- '\u252c': true, // '┬'
- '\u2502': true // '│'
- };
- var rangles = {
- '\u2518': true, // '┘'
- '\u2510': true, // '┐'
- '\u253c': true, // '┼'
- '\u2524': true, // '┤'
- '\u2534': true, // '┴'
- '\u252c': true, // '┬'
- '\u2500': true // '─'
- };
- var dangles = {
- '\u2518': true, // '┘'
- '\u2514': true, // '└'
- '\u253c': true, // '┼'
- '\u251c': true, // '├'
- '\u2524': true, // '┤'
- '\u2534': true, // '┴'
- '\u2502': true // '│'
- };
- // var cdangles = {
- // '\u250c': true // '┌'
- // };
- // Every ACS angle character can be
- // represented by 4 bits ordered like this:
- // [langle][uangle][rangle][dangle]
- var angleTable = {
- '0000': '', // ?
- '0001': '\u2502', // '│' // ?
- '0010': '\u2500', // '─' // ??
- '0011': '\u250c', // '┌'
- '0100': '\u2502', // '│' // ?
- '0101': '\u2502', // '│'
- '0110': '\u2514', // '└'
- '0111': '\u251c', // '├'
- '1000': '\u2500', // '─' // ??
- '1001': '\u2510', // '┐'
- '1010': '\u2500', // '─' // ??
- '1011': '\u252c', // '┬'
- '1100': '\u2518', // '┘'
- '1101': '\u2524', // '┤'
- '1110': '\u2534', // '┴'
- '1111': '\u253c' // '┼'
- };
- Object.keys(angleTable).forEach(function(key) {
- angleTable[parseInt(key, 2)] = angleTable[key];
- delete angleTable[key];
- });
- /**
- * Expose
- */
- module.exports = Screen;
|