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- var wrap = require('shimmer').wrap;
- /*
- *
- * CONSTANTS
- *
- */
- var HAS_CREATE_AL = 1 << 0;
- var HAS_BEFORE_AL = 1 << 1;
- var HAS_AFTER_AL = 1 << 2;
- var HAS_ERROR_AL = 1 << 3;
- /**
- * There is one list of currently active listeners that is mutated in place by
- * addAsyncListener and removeAsyncListener. This complicates error-handling,
- * for reasons that are discussed below.
- */
- var listeners = [];
- /**
- * There can be multiple listeners with the same properties, so disambiguate
- * them by assigning them an ID at creation time.
- */
- var uid = 0;
- /**
- * Ensure that errors coming from within listeners are handed off to domains,
- * process._fatalException, or uncaughtException without being treated like
- * user errors.
- */
- var inAsyncTick = false;
- /**
- * Because asynchronous contexts can be nested, and errors can come from anywhere
- * in the stack, a little extra work is required to keep track of where in the
- * nesting we are. Because JS arrays are frequently mutated in place
- */
- var listenerStack = [];
- /**
- * The error handler on a listener can capture errors thrown during synchronous
- * execution immediately after the listener is added. To capture both
- * synchronous and asynchronous errors, the error handler just uses the
- * "global" list of active listeners, and the rest of the code ensures that the
- * listener list is correct by using a stack of listener lists during
- * asynchronous execution.
- */
- var asyncCatcher;
- /**
- * The guts of the system -- called each time an asynchronous event happens
- * while one or more listeners are active.
- */
- var asyncWrap;
- /**
- * Simple helper function that's probably faster than using Array
- * filter methods and can be inlined.
- */
- function union(dest, added) {
- var destLength = dest.length;
- var addedLength = added.length;
- var returned = [];
- if (destLength === 0 && addedLength === 0) return returned;
- for (var j = 0; j < destLength; j++) returned[j] = dest[j];
- if (addedLength === 0) return returned;
- for (var i = 0; i < addedLength; i++) {
- var missing = true;
- for (j = 0; j < destLength; j++) {
- if (dest[j].uid === added[i].uid) {
- missing = false;
- break;
- }
- }
- if (missing) returned.push(added[i]);
- }
- return returned;
- }
- /*
- * For performance, split error-handlers and asyncCatcher up into two separate
- * code paths.
- */
- // 0.9+
- if (process._fatalException) {
- /**
- * Error handlers on listeners can throw, the catcher needs to be able to
- * discriminate between exceptions thrown by user code, and exceptions coming
- * from within the catcher itself. Use a global to keep track of which state
- * the catcher is currently in.
- */
- var inErrorTick = false;
- /**
- * Throwing always happens synchronously. If the current array of values for
- * the current list of asyncListeners is put in a module-scoped variable right
- * before a call that can throw, it will always be correct when the error
- * handlers are run.
- */
- var errorValues;
- asyncCatcher = function asyncCatcher(er) {
- var length = listeners.length;
- if (inErrorTick || length === 0) return false;
- var handled = false;
- /*
- * error handlers
- */
- inErrorTick = true;
- for (var i = 0; i < length; ++i) {
- var listener = listeners[i];
- if ((listener.flags & HAS_ERROR_AL) === 0) continue;
- var value = errorValues && errorValues[listener.uid];
- handled = listener.error(value, er) || handled;
- }
- inErrorTick = false;
- /* Test whether there are any listener arrays on the stack. In the case of
- * synchronous throws when the listener is active, there may have been
- * none pushed yet.
- */
- if (listenerStack.length > 0) listeners = listenerStack.pop();
- errorValues = undefined;
- return handled && !inAsyncTick;
- };
- asyncWrap = function asyncWrap(original, list, length) {
- var values = [];
- /*
- * listeners
- */
- inAsyncTick = true;
- for (var i = 0; i < length; ++i) {
- var listener = list[i];
- values[listener.uid] = listener.data;
- if ((listener.flags & HAS_CREATE_AL) === 0) continue;
- var value = listener.create(listener.data);
- if (value !== undefined) values[listener.uid] = value;
- }
- inAsyncTick = false;
- /* One of the main differences between this polyfill and the core
- * asyncListener support is that core avoids creating closures by putting a
- * lot of the state managemnt on the C++ side of Node (and of course also it
- * bakes support for async listeners into the Node C++ API through the
- * AsyncWrap class, which means that it doesn't monkeypatch basically every
- * async method like this does).
- */
- return function () {
- // put the current values where the catcher can see them
- errorValues = values;
- /* More than one listener can end up inside these closures, so save the
- * current listeners on a stack.
- */
- listenerStack.push(listeners);
- /* Activate both the listeners that were active when the closure was
- * created and the listeners that were previously active.
- */
- listeners = union(list, listeners);
- /*
- * before handlers
- */
- inAsyncTick = true;
- for (var i = 0; i < length; ++i) {
- if ((list[i].flags & HAS_BEFORE_AL) > 0) {
- list[i].before(this, values[list[i].uid]);
- }
- }
- inAsyncTick = false;
- // save the return value to pass to the after callbacks
- var returned = original.apply(this, arguments);
- /*
- * after handlers (not run if original throws)
- */
- inAsyncTick = true;
- for (i = 0; i < length; ++i) {
- if ((list[i].flags & HAS_AFTER_AL) > 0) {
- list[i].after(this, values[list[i].uid]);
- }
- }
- inAsyncTick = false;
- // back to the previous listener list on the stack
- listeners = listenerStack.pop();
- errorValues = undefined;
- return returned;
- };
- };
- wrap(process, '_fatalException', function (_fatalException) {
- return function _asyncFatalException(er) {
- return asyncCatcher(er) || _fatalException(er);
- };
- });
- }
- // 0.8 and below
- else {
- /**
- * If an error handler in asyncWrap throws, the process must die. Under 0.8
- * and earlier the only way to put a bullet through the head of the process
- * is to rethrow from inside the exception handler, so rethrow and set
- * errorThrew to tell the uncaughtHandler what to do.
- */
- var errorThrew = false;
- /**
- * Under Node 0.8, this handler *only* handles synchronously thrown errors.
- * This simplifies it, which almost but not quite makes up for the hit taken
- * by putting everything in a try-catch.
- */
- asyncCatcher = function uncaughtCatcher(er) {
- // going down hard
- if (errorThrew) throw er;
- var handled = false;
- /*
- * error handlers
- */
- var length = listeners.length;
- for (var i = 0; i < length; ++i) {
- var listener = listeners[i];
- if ((listener.flags & HAS_ERROR_AL) === 0) continue;
- handled = listener.error(null, er) || handled;
- }
- /* Rethrow if one of the before / after handlers fire, which will bring the
- * process down immediately.
- */
- if (!handled && inAsyncTick) throw er;
- };
- asyncWrap = function asyncWrap(original, list, length) {
- var values = [];
- /*
- * listeners
- */
- inAsyncTick = true;
- for (var i = 0; i < length; ++i) {
- var listener = list[i];
- values[listener.uid] = listener.data;
- if ((listener.flags & HAS_CREATE_AL) === 0) continue;
- var value = listener.create(listener.data);
- if (value !== undefined) values[listener.uid] = value;
- }
- inAsyncTick = false;
- /* One of the main differences between this polyfill and the core
- * asyncListener support is that core avoids creating closures by putting a
- * lot of the state managemnt on the C++ side of Node (and of course also it
- * bakes support for async listeners into the Node C++ API through the
- * AsyncWrap class, which means that it doesn't monkeypatch basically every
- * async method like this does).
- */
- return function () {
- /*jshint maxdepth:4*/
- // after() handlers don't run if threw
- var threw = false;
- // ...unless the error is handled
- var handled = false;
- /* More than one listener can end up inside these closures, so save the
- * current listeners on a stack.
- */
- listenerStack.push(listeners);
- /* Activate both the listeners that were active when the closure was
- * created and the listeners that were previously active.
- */
- listeners = union(list, listeners);
- /*
- * before handlers
- */
- inAsyncTick = true;
- for (var i = 0; i < length; ++i) {
- if ((list[i].flags & HAS_BEFORE_AL) > 0) {
- list[i].before(this, values[list[i].uid]);
- }
- }
- inAsyncTick = false;
- // save the return value to pass to the after callbacks
- var returned;
- try {
- returned = original.apply(this, arguments);
- }
- catch (er) {
- threw = true;
- for (var i = 0; i < length; ++i) {
- if ((listeners[i].flags & HAS_ERROR_AL) == 0) continue;
- try {
- handled = listeners[i].error(values[list[i].uid], er) || handled;
- }
- catch (x) {
- errorThrew = true;
- throw x;
- }
- }
- if (!handled) {
- // having an uncaughtException handler here alters crash semantics
- process.removeListener('uncaughtException', asyncCatcher);
- process._originalNextTick(function () {
- process.addListener('uncaughtException', asyncCatcher);
- });
- throw er;
- }
- }
- finally {
- /*
- * after handlers (not run if original throws)
- */
- if (!threw || handled) {
- inAsyncTick = true;
- for (i = 0; i < length; ++i) {
- if ((list[i].flags & HAS_AFTER_AL) > 0) {
- list[i].after(this, values[list[i].uid]);
- }
- }
- inAsyncTick = false;
- }
- // back to the previous listener list on the stack
- listeners = listenerStack.pop();
- }
- return returned;
- };
- };
- // will be the first to fire if async-listener is the first module loaded
- process.addListener('uncaughtException', asyncCatcher);
- }
- // for performance in the case where there are no handlers, just the listener
- function simpleWrap(original, list, length) {
- inAsyncTick = true;
- for (var i = 0; i < length; ++i) {
- var listener = list[i];
- if (listener.create) listener.create(listener.data);
- }
- inAsyncTick = false;
- // still need to make sure nested async calls are made in the context
- // of the listeners active at their creation
- return function () {
- listenerStack.push(listeners);
- listeners = union(list, listeners);
- var returned = original.apply(this, arguments);
- listeners = listenerStack.pop();
- return returned;
- };
- }
- /**
- * Called each time an asynchronous function that's been monkeypatched in
- * index.js is called. If there are no listeners, return the function
- * unwrapped. If there are any asyncListeners and any of them have callbacks,
- * pass them off to asyncWrap for later use, otherwise just call the listener.
- */
- function wrapCallback(original) {
- var length = listeners.length;
- // no context to capture, so avoid closure creation
- if (length === 0) return original;
- // capture the active listeners as of when the wrapped function was called
- var list = listeners.slice();
- for (var i = 0; i < length; ++i) {
- if (list[i].flags > 0) return asyncWrap(original, list, length);
- }
- return simpleWrap(original, list, length);
- }
- function AsyncListener(callbacks, data) {
- if (typeof callbacks.create === 'function') {
- this.create = callbacks.create;
- this.flags |= HAS_CREATE_AL;
- }
- if (typeof callbacks.before === 'function') {
- this.before = callbacks.before;
- this.flags |= HAS_BEFORE_AL;
- }
- if (typeof callbacks.after === 'function') {
- this.after = callbacks.after;
- this.flags |= HAS_AFTER_AL;
- }
- if (typeof callbacks.error === 'function') {
- this.error = callbacks.error;
- this.flags |= HAS_ERROR_AL;
- }
- this.uid = ++uid;
- this.data = data === undefined ? null : data;
- }
- AsyncListener.prototype.create = undefined;
- AsyncListener.prototype.before = undefined;
- AsyncListener.prototype.after = undefined;
- AsyncListener.prototype.error = undefined;
- AsyncListener.prototype.data = undefined;
- AsyncListener.prototype.uid = 0;
- AsyncListener.prototype.flags = 0;
- function createAsyncListener(callbacks, data) {
- if (typeof callbacks !== 'object' || !callbacks) {
- throw new TypeError('callbacks argument must be an object');
- }
- if (callbacks instanceof AsyncListener) {
- return callbacks;
- }
- else {
- return new AsyncListener(callbacks, data);
- }
- }
- function addAsyncListener(callbacks, data) {
- var listener;
- if (!(callbacks instanceof AsyncListener)) {
- listener = createAsyncListener(callbacks, data);
- }
- else {
- listener = callbacks;
- }
- // Make sure the listener isn't already in the list.
- var registered = false;
- for (var i = 0; i < listeners.length; i++) {
- if (listener === listeners[i]) {
- registered = true;
- break;
- }
- }
- if (!registered) listeners.push(listener);
- return listener;
- }
- function removeAsyncListener(listener) {
- for (var i = 0; i < listeners.length; i++) {
- if (listener === listeners[i]) {
- listeners.splice(i, 1);
- break;
- }
- }
- }
- process.createAsyncListener = createAsyncListener;
- process.addAsyncListener = addAsyncListener;
- process.removeAsyncListener = removeAsyncListener;
- module.exports = wrapCallback;
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