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- // Copyright ©2014 The Gonum Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
- package mat
- import (
- "gonum.org/v1/gonum/blas"
- "gonum.org/v1/gonum/blas/blas64"
- "gonum.org/v1/gonum/internal/asm/f64"
- )
- // Inner computes the generalized inner product
- // xᵀ A y
- // between the vectors x and y with matrix A, where x and y are treated as
- // column vectors.
- //
- // This is only a true inner product if A is symmetric positive definite, though
- // the operation works for any matrix A.
- //
- // Inner panics if x.Len != m or y.Len != n when A is an m x n matrix.
- func Inner(x Vector, a Matrix, y Vector) float64 {
- m, n := a.Dims()
- if x.Len() != m {
- panic(ErrShape)
- }
- if y.Len() != n {
- panic(ErrShape)
- }
- if m == 0 || n == 0 {
- return 0
- }
- var sum float64
- switch a := a.(type) {
- case RawSymmetricer:
- amat := a.RawSymmetric()
- if amat.Uplo != blas.Upper {
- // Panic as a string not a mat.Error.
- panic(badSymTriangle)
- }
- var xmat, ymat blas64.Vector
- if xrv, ok := x.(RawVectorer); ok {
- xmat = xrv.RawVector()
- } else {
- break
- }
- if yrv, ok := y.(RawVectorer); ok {
- ymat = yrv.RawVector()
- } else {
- break
- }
- for i := 0; i < x.Len(); i++ {
- xi := x.AtVec(i)
- if xi != 0 {
- if ymat.Inc == 1 {
- sum += xi * f64.DotUnitary(
- amat.Data[i*amat.Stride+i:i*amat.Stride+n],
- ymat.Data[i:],
- )
- } else {
- sum += xi * f64.DotInc(
- amat.Data[i*amat.Stride+i:i*amat.Stride+n],
- ymat.Data[i*ymat.Inc:], uintptr(n-i),
- 1, uintptr(ymat.Inc),
- 0, 0,
- )
- }
- }
- yi := y.AtVec(i)
- if i != n-1 && yi != 0 {
- if xmat.Inc == 1 {
- sum += yi * f64.DotUnitary(
- amat.Data[i*amat.Stride+i+1:i*amat.Stride+n],
- xmat.Data[i+1:],
- )
- } else {
- sum += yi * f64.DotInc(
- amat.Data[i*amat.Stride+i+1:i*amat.Stride+n],
- xmat.Data[(i+1)*xmat.Inc:], uintptr(n-i-1),
- 1, uintptr(xmat.Inc),
- 0, 0,
- )
- }
- }
- }
- return sum
- case RawMatrixer:
- amat := a.RawMatrix()
- var ymat blas64.Vector
- if yrv, ok := y.(RawVectorer); ok {
- ymat = yrv.RawVector()
- } else {
- break
- }
- for i := 0; i < x.Len(); i++ {
- xi := x.AtVec(i)
- if xi != 0 {
- if ymat.Inc == 1 {
- sum += xi * f64.DotUnitary(
- amat.Data[i*amat.Stride:i*amat.Stride+n],
- ymat.Data,
- )
- } else {
- sum += xi * f64.DotInc(
- amat.Data[i*amat.Stride:i*amat.Stride+n],
- ymat.Data, uintptr(n),
- 1, uintptr(ymat.Inc),
- 0, 0,
- )
- }
- }
- }
- return sum
- }
- for i := 0; i < x.Len(); i++ {
- xi := x.AtVec(i)
- for j := 0; j < y.Len(); j++ {
- sum += xi * a.At(i, j) * y.AtVec(j)
- }
- }
- return sum
- }
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