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- package intern
- import "sync"
- var (
- pool sync.Pool = sync.Pool{
- New: func() interface{} {
- return make(map[string]string)
- },
- }
- )
- func String(s string) string {
- m := pool.Get().(map[string]string)
- c, ok := m[s]
- if ok {
- pool.Put(m)
- return c
- }
- m[s] = s
- pool.Put(m)
- return s
- }
- func Bytes(b []byte) string {
- m := pool.Get().(map[string]string)
- c, ok := m[string(b)]
- if ok {
- pool.Put(m)
- return c
- }
- s := string(b)
- m[s] = s
- pool.Put(m)
- return s
- }
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