dialogue_manager.py 30 KB

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  1. #! /usr/bin/env python
  2. # -*- coding: utf-8 -*-
  3. # vim:fenc=utf-8
  4. import random
  5. from enum import Enum, auto
  6. from typing import Dict, List, Optional, Tuple, Any
  7. from datetime import datetime
  8. import time
  9. import prompt_templates
  10. from logging_service import logger
  11. import pymysql.cursors
  12. import configs
  13. import cozepy
  14. from database import MySQLManager
  15. from history_dialogue_service import HistoryDialogueService
  16. from chat_service import ChatServiceType
  17. from message import MessageType, Message
  18. from user_manager import UserManager
  19. from prompt_templates import *
  20. class DummyVectorMemoryManager:
  21. def __init__(self, user_id):
  22. pass
  23. def add_to_memory(self, conversation):
  24. pass
  25. def retrieve_relevant_memories(self, query, k=3):
  26. return []
  27. class DialogueState(int, Enum):
  28. INITIALIZED = 0
  29. GREETING = 1 # 问候状态
  30. CHITCHAT = 2 # 闲聊状态
  31. CLARIFICATION = 3 # 澄清状态
  32. FAREWELL = 4 # 告别状态
  33. HUMAN_INTERVENTION = 5 # 人工介入状态
  34. MESSAGE_AGGREGATING = 6 # 等待消息状态
  35. class TimeContext(Enum):
  36. EARLY_MORNING = "清晨" # 清晨 (5:00-7:59)
  37. MORNING = "上午" # 上午 (8:00-11:59)
  38. NOON = "中午" # 中午 (12:00-13:59)
  39. AFTERNOON = "下午" # 下午 (14:00-17:59)
  40. EVENING = "晚上" # 晚上 (18:00-21:59)
  41. NIGHT = "深夜" # 夜晚 (22:00-4:59)
  42. def __init__(self, description):
  43. self.description = description
  44. class DialogueStateCache:
  45. def __init__(self):
  46. self.config = configs.get()
  47. self.db = MySQLManager(self.config['storage']['agent_state']['mysql'])
  48. self.table = self.config['storage']['agent_state']['table']
  49. def get_state(self, staff_id: str, user_id: str) -> Tuple[DialogueState, DialogueState]:
  50. query = f"SELECT current_state, previous_state FROM {self.table} WHERE staff_id=%s AND user_id=%s"
  51. data = self.db.select(query, pymysql.cursors.DictCursor, (staff_id, user_id))
  52. if not data:
  53. logger.warning(f"staff[{staff_id}], user[{user_id}]: agent state not found")
  54. state = DialogueState.INITIALIZED
  55. previous_state = DialogueState.INITIALIZED
  56. self.set_state(staff_id, user_id, state, previous_state)
  57. else:
  58. state = DialogueState(data[0]['current_state'])
  59. previous_state = DialogueState(data[0]['previous_state'])
  60. return state, previous_state
  61. def set_state(self, staff_id: str, user_id: str, state: DialogueState, previous_state: DialogueState):
  62. if self.config.get('debug_flags', {}).get('disable_database_write', False):
  63. return
  64. query = f"INSERT INTO {self.table} (staff_id, user_id, current_state, previous_state)" \
  65. f" VALUES (%s, %s, %s, %s) " \
  66. f"ON DUPLICATE KEY UPDATE current_state=%s, previous_state=%s"
  67. rows = self.db.execute(query, (staff_id, user_id, state.value, previous_state.value, state.value, previous_state.value))
  68. logger.debug("staff[{}], user[{}]: set state: {}, previous state: {}, rows affected: {}"
  69. .format(staff_id, user_id, state, previous_state, rows))
  70. class DialogueManager:
  71. def __init__(self, staff_id: str, user_id: str, user_manager: UserManager, state_cache: DialogueStateCache):
  72. config = configs.get()
  73. self.staff_id = staff_id
  74. self.user_id = user_id
  75. self.user_manager = user_manager
  76. self.state_cache = state_cache
  77. self.current_state = DialogueState.GREETING
  78. self.previous_state = DialogueState.INITIALIZED
  79. # 用于消息处理失败时回滚
  80. self.state_backup = (DialogueState.INITIALIZED, DialogueState.INITIALIZED)
  81. # 目前实际仅用作调试,拼装prompt时使用history_dialogue_service获取
  82. self.dialogue_history = []
  83. self.user_profile = self.user_manager.get_user_profile(user_id)
  84. self.staff_profile = self.user_manager.get_staff_profile(staff_id)
  85. # FIXME(zhoutian): last_interaction_time也需要回滚
  86. self.last_interaction_time = 0
  87. self.consecutive_clarifications = 0
  88. self.complex_request_counter = 0
  89. self.human_intervention_triggered = False
  90. self.vector_memory = DummyVectorMemoryManager(user_id)
  91. self.message_aggregation_sec = config.get('agent_behavior', {}).get('message_aggregation_sec', 5)
  92. self.unprocessed_messages = []
  93. self.history_dialogue_service = HistoryDialogueService(
  94. config['storage']['history_dialogue']['api_base_url']
  95. )
  96. self._recover_state()
  97. def _recover_state(self):
  98. self.current_state, self.previous_state = self.state_cache.get_state(self.staff_id, self.user_id)
  99. # 从数据库恢复对话状态
  100. self.dialogue_history = self.history_dialogue_service.get_dialogue_history(self.staff_id, self.user_id)
  101. if self.dialogue_history:
  102. self.last_interaction_time = self.dialogue_history[-1]['timestamp']
  103. else:
  104. # 默认设置为24小时前
  105. self.last_interaction_time = int(time.time() * 1000) - 24 * 3600 * 1000
  106. time_for_read = datetime.fromtimestamp(self.last_interaction_time / 1000).strftime("%Y-%m-%d %H:%M:%S")
  107. logger.debug(f"staff[{self.staff_id}], user[{self.user_id}]: state: {self.current_state.name}, last_interaction: {time_for_read}")
  108. def persist_state(self):
  109. """持久化对话状态,只有当前状态处理成功后才应该做持久化"""
  110. config = configs.get()
  111. if config.get('debug_flags', {}).get('disable_database_write', False):
  112. return
  113. self.state_cache.set_state(self.staff_id, self.user_id, self.current_state, self.previous_state)
  114. def rollback_state(self):
  115. logger.debug("staff[{}], user[{}]: rollback state: {}, previous state: {}".format(
  116. self.staff_id, self.user_id, self.state_backup, self.current_state
  117. ))
  118. self.current_state, self.previous_state = self.state_backup
  119. @staticmethod
  120. def get_time_context(current_hour=None) -> TimeContext:
  121. """获取当前时间上下文"""
  122. if not current_hour:
  123. current_hour = datetime.now().hour
  124. if 5 <= current_hour < 8:
  125. return TimeContext.EARLY_MORNING
  126. elif 8 <= current_hour < 12:
  127. return TimeContext.MORNING
  128. elif 12 <= current_hour < 14:
  129. return TimeContext.NOON
  130. elif 14 <= current_hour < 18:
  131. return TimeContext.AFTERNOON
  132. elif 18 <= current_hour < 22:
  133. return TimeContext.EVENING
  134. else:
  135. return TimeContext.NIGHT
  136. def do_state_change(self, state: DialogueState):
  137. self.state_backup = (self.current_state, self.previous_state)
  138. if self.current_state == DialogueState.MESSAGE_AGGREGATING:
  139. # MESSAGE_AGGREGATING不能成为previous_state,仅使用state_backup做回退
  140. self.current_state = state
  141. else:
  142. self.previous_state = self.current_state
  143. self.current_state = state
  144. def update_state(self, message: Message) -> Tuple[bool, Optional[str]]:
  145. """根据用户消息更新对话状态,并返回是否需要发起回复 及下一条需处理的用户消息"""
  146. message_text = message.content
  147. message_ts = message.sendTime
  148. # 如果当前已经是人工介入状态,保持该状态
  149. if self.current_state == DialogueState.HUMAN_INTERVENTION:
  150. # 记录对话历史,但不改变状态
  151. self.dialogue_history.append({
  152. "role": "user",
  153. "content": message_text,
  154. "timestamp": int(time.time() * 1000),
  155. "state": self.current_state.name
  156. })
  157. return False, message_text
  158. # 检查是否处于消息聚合状态
  159. if self.current_state == DialogueState.MESSAGE_AGGREGATING:
  160. # 收到的是特殊定时触发的空消息,且在聚合中,且已经超时,继续处理
  161. if message.type == MessageType.AGGREGATION_TRIGGER \
  162. and message_ts - self.last_interaction_time > self.message_aggregation_sec * 1000:
  163. logger.debug("user_id: {}, last interaction time: {}".format(
  164. self.user_id, datetime.fromtimestamp(self.last_interaction_time / 1000)))
  165. else:
  166. # 非空消息,更新最后交互时间,保持消息聚合状态
  167. if message_text:
  168. self.unprocessed_messages.append(message_text)
  169. self.last_interaction_time = message_ts
  170. return False, message_text
  171. else:
  172. if message.type == MessageType.AGGREGATION_TRIGGER:
  173. # 未在聚合状态中,收到的聚合触发消息为过时消息,不应当处理
  174. logger.warning(f"staff[{self.staff_id}], user[{self.user_id}]: received {message.type} in state {self.current_state}")
  175. return False, None
  176. if message.type != MessageType.AGGREGATION_TRIGGER and self.message_aggregation_sec > 0:
  177. # 收到有内容的用户消息,切换到消息聚合状态
  178. self.do_state_change(DialogueState.MESSAGE_AGGREGATING)
  179. self.unprocessed_messages.append(message_text)
  180. # 更新最后交互时间
  181. if message_text:
  182. self.last_interaction_time = message_ts
  183. return False, message_text
  184. # 获得未处理的聚合消息,并清空未处理队列
  185. if message_text:
  186. self.unprocessed_messages.append(message_text)
  187. if self.unprocessed_messages:
  188. message_text = '\n'.join(self.unprocessed_messages)
  189. self.unprocessed_messages.clear()
  190. # 根据消息内容和当前状态确定新状态
  191. new_state = self._determine_state_from_message(message_text)
  192. # 处理连续澄清的情况
  193. if new_state == DialogueState.CLARIFICATION:
  194. self.consecutive_clarifications += 1
  195. # FIXME(zhoutian): 规则过于简单
  196. if self.consecutive_clarifications >= 10000:
  197. new_state = DialogueState.HUMAN_INTERVENTION
  198. # self._trigger_human_intervention("连续多次澄清请求")
  199. else:
  200. self.consecutive_clarifications = 0
  201. # 更新状态
  202. self.do_state_change(new_state)
  203. if message_text:
  204. self.last_interaction_time = message_ts
  205. self.dialogue_history.append({
  206. "role": "user",
  207. "content": message_text,
  208. "timestamp": message_ts,
  209. "state": self.current_state.name
  210. })
  211. return True, message_text
  212. def _determine_state_from_message(self, message_text: Optional[str]) -> DialogueState:
  213. """根据消息内容确定对话状态"""
  214. if not message_text:
  215. return self.current_state
  216. # 简单的规则-关键词匹配
  217. message_lower = message_text.lower()
  218. # 判断是否是复杂请求
  219. # FIXME(zhoutian): 规则过于简单
  220. # complex_request_keywords = ["帮我", "怎么办", "我需要", "麻烦你", "请帮助", "急", "紧急"]
  221. # if any(keyword in message_lower for keyword in complex_request_keywords):
  222. # self.complex_request_counter += 1
  223. #
  224. # # 如果检测到困难请求且计数达到阈值,触发人工介入
  225. # if self.complex_request_counter >= 1:
  226. # # self._trigger_human_intervention("检测到复杂请求")
  227. # return DialogueState.HUMAN_INTERVENTION
  228. # else:
  229. # # 如果不是复杂请求,重置计数器
  230. # self.complex_request_counter = 0
  231. # 问候检测
  232. greeting_keywords = ["你好", "早上好", "中午好", "晚上好", "嗨", "在吗"]
  233. if any(keyword in message_lower for keyword in greeting_keywords):
  234. return DialogueState.GREETING
  235. # 告别检测
  236. farewell_keywords = ["再见", "拜拜", "晚安", "明天见", "回头见"]
  237. if any(keyword in message_lower for keyword in farewell_keywords):
  238. return DialogueState.FAREWELL
  239. # 澄清请求
  240. # clarification_keywords = ["没明白", "不明白", "没听懂", "不懂", "什么意思", "再说一遍"]
  241. # if any(keyword in message_lower for keyword in clarification_keywords):
  242. # return DialogueState.CLARIFICATION
  243. # 默认为闲聊状态
  244. return DialogueState.CHITCHAT
  245. def _trigger_human_intervention(self, reason: str) -> None:
  246. """触发人工介入"""
  247. if not self.human_intervention_triggered:
  248. self.human_intervention_triggered = True
  249. # 记录人工介入事件
  250. event = {
  251. "timestamp": int(time.time() * 1000),
  252. "reason": reason,
  253. "dialogue_context": self.dialogue_history[-10:]
  254. }
  255. # 更新用户资料中的人工介入历史
  256. if "human_intervention_history" not in self.user_profile:
  257. self.user_profile["human_intervention_history"] = []
  258. self.user_profile["human_intervention_history"].append(event)
  259. self.user_manager.save_user_profile(self.user_id, self.user_profile)
  260. # 发送告警
  261. self._send_human_intervention_alert(reason)
  262. def _send_human_intervention_alert(self, reason: str) -> None:
  263. alert_message = f"""
  264. 人工介入告警
  265. 用户ID: {self.user_id}
  266. 用户昵称: {self.user_profile.get("nickname", "未知")}
  267. 时间: {int(time.time() * 1000)}
  268. 原因: {reason}
  269. 最近对话:
  270. """
  271. # 添加最近的对话记录
  272. recent_dialogues = self.dialogue_history[-10:]
  273. for dialogue in recent_dialogues:
  274. alert_message += f"\n{dialogue['role']}: {dialogue['content']}"
  275. # TODO(zhoutian): 实现发送告警的具体逻辑
  276. logger.warning(alert_message)
  277. def resume_from_human_intervention(self) -> None:
  278. """从人工介入状态恢复"""
  279. if self.current_state == DialogueState.HUMAN_INTERVENTION:
  280. self.current_state = DialogueState.GREETING
  281. self.human_intervention_triggered = False
  282. self.consecutive_clarifications = 0
  283. self.complex_request_counter = 0
  284. # 记录恢复事件
  285. self.dialogue_history.append({
  286. "role": "system",
  287. "content": "已从人工介入状态恢复到自动对话",
  288. "timestamp": int(time.time() * 1000),
  289. "state": self.current_state.name
  290. })
  291. def generate_response(self, llm_response: str) -> Optional[str]:
  292. """根据当前状态处理LLM响应,如果处于人工介入状态则返回None"""
  293. # 如果处于人工介入状态,不生成回复
  294. if self.current_state == DialogueState.HUMAN_INTERVENTION:
  295. return None
  296. # 记录响应到对话历史
  297. current_ts = int(time.time() * 1000)
  298. self.dialogue_history.append({
  299. "role": "assistant",
  300. "content": llm_response,
  301. "timestamp": current_ts,
  302. "state": self.current_state.name
  303. })
  304. self.last_interaction_time = current_ts
  305. return llm_response
  306. def _get_hours_since_last_interaction(self, precision: int = -1):
  307. time_diff = (time.time() * 1000) - self.last_interaction_time
  308. hours_passed = time_diff / 1000 / 3600
  309. if precision >= 0:
  310. return round(hours_passed, precision)
  311. return hours_passed
  312. def should_initiate_conversation(self) -> bool:
  313. """判断是否应该主动发起对话"""
  314. # 如果处于人工介入状态,不应主动发起对话
  315. if self.current_state == DialogueState.HUMAN_INTERVENTION:
  316. return False
  317. hours_passed = self._get_hours_since_last_interaction()
  318. # 获取当前时间上下文
  319. time_context = self.get_time_context()
  320. # 根据用户交互频率偏好设置不同的阈值
  321. interaction_frequency = self.user_profile.get("interaction_frequency", "medium")
  322. if interaction_frequency == 'stopped':
  323. return False
  324. # 设置不同偏好的交互时间阈值(小时)
  325. thresholds = {
  326. "low": 24, # 低频率:一天一次
  327. "medium": 12, # 中频率:半天一次
  328. "high": 6 # 高频率:大约6小时一次
  329. }
  330. threshold = thresholds.get(interaction_frequency, 12)
  331. if hours_passed < threshold:
  332. return False
  333. # 根据时间上下文决定主动交互的状态
  334. if time_context in [TimeContext.MORNING,
  335. TimeContext.NOON, TimeContext.AFTERNOON]:
  336. self.previous_state = self.current_state
  337. self.current_state = DialogueState.GREETING
  338. return True
  339. return False
  340. def is_in_human_intervention(self) -> bool:
  341. """检查是否处于人工介入状态"""
  342. return self.current_state == DialogueState.HUMAN_INTERVENTION
  343. def get_prompt_context(self, user_message) -> Dict:
  344. # 获取当前时间上下文
  345. time_context = self.get_time_context()
  346. # 刷新用户画像
  347. self.user_profile = self.user_manager.get_user_profile(self.user_id)
  348. # 刷新员工画像(不一定需要)
  349. self.staff_profile = self.user_manager.get_staff_profile(self.staff_id)
  350. context = {
  351. "user_profile": self.user_profile,
  352. "current_state": self.current_state.name,
  353. "previous_state": self.previous_state.name,
  354. "current_time_period": time_context.description,
  355. "current_hour": datetime.now().hour,
  356. "last_interaction_interval": self._get_hours_since_last_interaction(2),
  357. "if_first_interaction": True if self.previous_state == DialogueState.INITIALIZED else False,
  358. "if_active_greeting": False if user_message else True,
  359. **self.user_profile,
  360. **self.staff_profile
  361. }
  362. # 获取长期记忆
  363. relevant_memories = self.vector_memory.retrieve_relevant_memories(user_message)
  364. context["long_term_memory"] = {
  365. "relevant_conversations": relevant_memories
  366. }
  367. return context
  368. @staticmethod
  369. def _select_prompt(state):
  370. state_to_prompt_map = {
  371. DialogueState.GREETING: GENERAL_GREETING_PROMPT,
  372. DialogueState.CHITCHAT: CHITCHAT_PROMPT_COZE,
  373. DialogueState.FAREWELL: GENERAL_GREETING_PROMPT
  374. }
  375. return state_to_prompt_map[state]
  376. @staticmethod
  377. def _select_coze_bot(state, dialogue: List[Dict], multimodal=False):
  378. state_to_bot_map = {
  379. DialogueState.GREETING: '7486112546798780425',
  380. DialogueState.CHITCHAT: '7491300566573301770',
  381. DialogueState.FAREWELL: '7491300566573301770',
  382. }
  383. if multimodal:
  384. state_to_bot_map = {
  385. DialogueState.GREETING: '7496772218198900770',
  386. DialogueState.CHITCHAT: '7495692989504438308',
  387. DialogueState.FAREWELL: '7491300566573301770',
  388. }
  389. return state_to_bot_map[state]
  390. @staticmethod
  391. def need_multimodal_model(dialogue: List[Dict], max_message_to_use: int = 10):
  392. # 当前仅为简单实现
  393. recent_messages = dialogue[-max_message_to_use:]
  394. ret = False
  395. for entry in recent_messages:
  396. if entry.get('type') in (MessageType.IMAGE_GW, MessageType.IMAGE_QW, MessageType.GIF):
  397. ret = True
  398. break
  399. return ret
  400. def _create_system_message(self, prompt_context):
  401. prompt_template = self._select_prompt(self.current_state)
  402. prompt = prompt_template.format(**prompt_context)
  403. return {'role': 'system', 'content': prompt}
  404. @staticmethod
  405. def compose_chat_messages_openai_compatible(dialogue_history, current_time, multimodal=False):
  406. messages = []
  407. for entry in dialogue_history:
  408. role = entry['role']
  409. msg_type = entry.get('type', MessageType.TEXT)
  410. fmt_time = DialogueManager.format_timestamp(entry['timestamp'])
  411. if msg_type in (MessageType.IMAGE_GW, MessageType.IMAGE_QW, MessageType.GIF):
  412. if multimodal:
  413. messages.append({
  414. "role": role,
  415. "content": [
  416. {"type": "image_url", "image_url": {"url": entry["content"]}}
  417. ]
  418. })
  419. else:
  420. logger.warning("Image in non-multimodal mode")
  421. messages.append({
  422. "role": role,
  423. "content": "[{}] {}".format(fmt_time, '[图片]')
  424. })
  425. else:
  426. messages.append({
  427. "role": role,
  428. "content": '[{}] {}'.format(fmt_time, entry["content"])
  429. })
  430. # 添加一条前缀用于 约束时间场景
  431. msg_prefix = '[{}]'.format(current_time)
  432. messages.append({'role': 'assistant', 'content': msg_prefix})
  433. return messages
  434. @staticmethod
  435. def compose_chat_messages_coze(dialogue_history, current_time, staff_id, user_id):
  436. messages = []
  437. # 如果system后的第1条消息不为user,需要在最开始补一条user消息,否则会吞assistant消息
  438. if len(dialogue_history) > 0 and dialogue_history[0]['role'] != 'user':
  439. fmt_time = DialogueManager.format_timestamp(dialogue_history[0]['timestamp'])
  440. messages.append(cozepy.Message.build_user_question_text(f'[{fmt_time}] '))
  441. # coze最后一条消息必须为user,且可能吞掉连续的user消息,故强制增加一条空消息(可参与合并)
  442. dialogue_history.append({
  443. 'role': 'user',
  444. 'content': ' ',
  445. 'timestamp': int(datetime.strptime(current_time, '%Y-%m-%d %H:%M:%S').timestamp() * 1000),
  446. })
  447. # 将连续的同一角色的消息做聚合,避免coze吞消息
  448. messages_to_aggr = []
  449. objects_to_aggr = []
  450. last_message_role = None
  451. for entry in dialogue_history:
  452. if not entry['content']:
  453. logger.warning("staff[{}], user[{}], role[{}]: empty content in dialogue history".format(
  454. staff_id, user_id, entry['role']
  455. ))
  456. continue
  457. role = entry['role']
  458. if role != last_message_role:
  459. if objects_to_aggr:
  460. if last_message_role != 'user':
  461. pass
  462. else:
  463. text_message = '\n'.join(messages_to_aggr)
  464. object_string_list = []
  465. for object_entry in objects_to_aggr:
  466. # FIXME: 其它消息类型的支持
  467. object_string_list.append(cozepy.MessageObjectString.build_image(file_url=object_entry['content']))
  468. object_string_list.append(cozepy.MessageObjectString.build_text(text_message))
  469. messages.append(cozepy.Message.build_user_question_objects(object_string_list))
  470. elif messages_to_aggr:
  471. aggregated_message = '\n'.join(messages_to_aggr)
  472. messages.append(DialogueManager.build_chat_message(
  473. last_message_role, aggregated_message, ChatServiceType.COZE_CHAT))
  474. objects_to_aggr = []
  475. messages_to_aggr = []
  476. last_message_role = role
  477. if entry.get('type', MessageType.TEXT) in (MessageType.IMAGE_GW, MessageType.IMAGE_QW, MessageType.GIF):
  478. # 多模态消息必须用特殊的聚合方式,一个object_string数组中只能有一个文字消息,但可以有多个图片
  479. if role == 'user':
  480. objects_to_aggr.append(entry)
  481. else:
  482. logger.warning("staff[{}], user[{}]: unsupported message type [{}] in assistant role".format(
  483. staff_id, user_id, entry['type']
  484. ))
  485. else:
  486. messages_to_aggr.append(DialogueManager.format_dialogue_content(entry))
  487. # 如果有未聚合的object消息,需要特殊处理
  488. if objects_to_aggr:
  489. if last_message_role != 'user':
  490. pass
  491. else:
  492. text_message = '\n'.join(messages_to_aggr)
  493. object_string_list = []
  494. for object_entry in objects_to_aggr:
  495. # FIXME: 其它消息类型的支持
  496. object_string_list.append(cozepy.MessageObjectString.build_image(file_url=object_entry['content']))
  497. object_string_list.append(cozepy.MessageObjectString.build_text(text_message))
  498. messages.append(cozepy.Message.build_user_question_objects(object_string_list))
  499. elif messages_to_aggr:
  500. aggregated_message = '\n'.join(messages_to_aggr)
  501. messages.append(DialogueManager.build_chat_message(
  502. last_message_role, aggregated_message, ChatServiceType.COZE_CHAT))
  503. return messages
  504. def build_active_greeting_config(self):
  505. # FIXME: 这里的抽象不好
  506. chat_config = {'user_id': self.user_id}
  507. prompt_context = self.get_prompt_context(None)
  508. current_time = datetime.now().strftime('%Y-%m-%d %H:%M:%S')
  509. system_message = {'role': 'system', 'content': 'You are a helpful AI assistant.'}
  510. # TODO: 随机选择一个prompt 或 带策略选择 或根据用户标签选择
  511. # TODO:需要区分用户是否有历史交互、是否发送过相似内容
  512. greeting_prompts = [
  513. prompt_templates.GREETING_WITH_IMAGE_GAME,
  514. prompt_templates.GREETING_WITH_NAME_POETRY,
  515. prompt_templates.GREETING_WITH_AVATAR_STORY
  516. ]
  517. selected_prompt = greeting_prompts[random.randint(0, len(greeting_prompts) - 1)]
  518. prompt = selected_prompt.format(**prompt_context)
  519. user_message = {'role': 'user', 'content': prompt}
  520. messages = [system_message, user_message]
  521. if selected_prompt == prompt_templates.GREETING_WITH_AVATAR_STORY:
  522. messages.append({
  523. "role": 'user',
  524. "content": [
  525. {"type": "image_url", "image_url": {"url": self.user_profile['avatar']}}
  526. ]
  527. })
  528. chat_config['use_multimodal_model'] = True
  529. chat_config['messages'] = messages
  530. return chat_config
  531. def build_chat_configuration(
  532. self,
  533. user_message: Optional[str] = None,
  534. chat_service_type: ChatServiceType = ChatServiceType.OPENAI_COMPATIBLE,
  535. overwrite_context: Optional[Dict] = None
  536. ) -> Dict:
  537. """
  538. 参数:
  539. user_message: 当前用户消息,如果是主动交互则为None
  540. 返回:
  541. 消息列表
  542. """
  543. dialogue_history = self.history_dialogue_service.get_dialogue_history(self.staff_id, self.user_id)
  544. logger.debug("staff[{}], user[{}], dialogue_history: {}".format(
  545. self.staff_id, self.user_id, dialogue_history
  546. ))
  547. messages = []
  548. config = {
  549. 'user_id': self.user_id
  550. }
  551. prompt_context = self.get_prompt_context(user_message)
  552. if overwrite_context:
  553. prompt_context.update(overwrite_context)
  554. # FIXME(zhoutian): time in string type
  555. current_time = datetime.now().strftime('%Y-%m-%d %H:%M:%S')
  556. if overwrite_context and 'current_time' in overwrite_context:
  557. current_time = overwrite_context.get('current_time')
  558. need_multimodal = self.need_multimodal_model(dialogue_history)
  559. config['use_multimodal_model'] = need_multimodal
  560. if chat_service_type == ChatServiceType.OPENAI_COMPATIBLE:
  561. system_message = self._create_system_message(prompt_context)
  562. messages.append(system_message)
  563. messages.extend(self.compose_chat_messages_openai_compatible(dialogue_history, current_time, need_multimodal))
  564. elif chat_service_type == ChatServiceType.COZE_CHAT:
  565. dialogue_history = dialogue_history[-95:] # Coze最多支持100条,还需要附加系统消息
  566. messages = self.compose_chat_messages_coze(dialogue_history, current_time, self.staff_id, self.user_id)
  567. custom_variables = {}
  568. for k, v in prompt_context.items():
  569. custom_variables[k] = str(v)
  570. custom_variables.pop('user_profile', None)
  571. config['custom_variables'] = custom_variables
  572. config['bot_id'] = self._select_coze_bot(self.current_state, dialogue_history, need_multimodal)
  573. #FIXME(zhoutian): 临时报警
  574. if user_message and not messages:
  575. logger.error(f"staff[{self.staff_id}], user[{self.user_id}]: inconsistency in messages")
  576. config['messages'] = messages
  577. return config
  578. @staticmethod
  579. def format_timestamp(timestamp_ms):
  580. return datetime.fromtimestamp(timestamp_ms / 1000).strftime("%Y-%m-%d %H:%M:%S")
  581. @staticmethod
  582. def format_dialogue_content(dialogue_entry):
  583. fmt_time = DialogueManager.format_timestamp(dialogue_entry['timestamp'])
  584. content = '[{}] {}'.format(fmt_time, dialogue_entry['content'])
  585. return content
  586. @staticmethod
  587. def build_chat_message(role, content, chat_service_type: ChatServiceType):
  588. if chat_service_type == ChatServiceType.COZE_CHAT:
  589. if role == 'user':
  590. return cozepy.Message.build_user_question_text(content)
  591. elif role == 'assistant':
  592. return cozepy.Message.build_assistant_answer(content)
  593. else:
  594. return {'role': role, 'content': content}
  595. if __name__ == '__main__':
  596. state_cache = DialogueStateCache()
  597. state_cache.set_state('1688854492669990', '7881302581935903', DialogueState.CHITCHAT, DialogueState.GREETING)