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- "use strict"
- var Buffer = require("safer-buffer").Buffer
- // Note: UTF16-LE (or UCS2) codec is Node.js native. See encodings/internal.js
- // == UTF16-BE codec. ==========================================================
- exports.utf16be = Utf16BECodec
- function Utf16BECodec () {
- }
- Utf16BECodec.prototype.encoder = Utf16BEEncoder
- Utf16BECodec.prototype.decoder = Utf16BEDecoder
- Utf16BECodec.prototype.bomAware = true
- // -- Encoding
- function Utf16BEEncoder () {
- }
- Utf16BEEncoder.prototype.write = function (str) {
- var buf = Buffer.from(str, "ucs2")
- for (var i = 0; i < buf.length; i += 2) {
- var tmp = buf[i]; buf[i] = buf[i + 1]; buf[i + 1] = tmp
- }
- return buf
- }
- Utf16BEEncoder.prototype.end = function () {
- }
- // -- Decoding
- function Utf16BEDecoder () {
- this.overflowByte = -1
- }
- Utf16BEDecoder.prototype.write = function (buf) {
- if (buf.length == 0) { return "" }
- var buf2 = Buffer.alloc(buf.length + 1)
- var i = 0; var j = 0
- if (this.overflowByte !== -1) {
- buf2[0] = buf[0]
- buf2[1] = this.overflowByte
- i = 1; j = 2
- }
- for (; i < buf.length - 1; i += 2, j += 2) {
- buf2[j] = buf[i + 1]
- buf2[j + 1] = buf[i]
- }
- this.overflowByte = (i == buf.length - 1) ? buf[buf.length - 1] : -1
- return buf2.slice(0, j).toString("ucs2")
- }
- Utf16BEDecoder.prototype.end = function () {
- this.overflowByte = -1
- }
- // == UTF-16 codec =============================================================
- // Decoder chooses automatically from UTF-16LE and UTF-16BE using BOM and space-based heuristic.
- // Defaults to UTF-16LE, as it's prevalent and default in Node.
- // http://en.wikipedia.org/wiki/UTF-16 and http://encoding.spec.whatwg.org/#utf-16le
- // Decoder default can be changed: iconv.decode(buf, 'utf16', {defaultEncoding: 'utf-16be'});
- // Encoder uses UTF-16LE and prepends BOM (which can be overridden with addBOM: false).
- exports.utf16 = Utf16Codec
- function Utf16Codec (codecOptions, iconv) {
- this.iconv = iconv
- }
- Utf16Codec.prototype.encoder = Utf16Encoder
- Utf16Codec.prototype.decoder = Utf16Decoder
- // -- Encoding (pass-through)
- function Utf16Encoder (options, codec) {
- options = options || {}
- if (options.addBOM === undefined) { options.addBOM = true }
- this.encoder = codec.iconv.getEncoder("utf-16le", options)
- }
- Utf16Encoder.prototype.write = function (str) {
- return this.encoder.write(str)
- }
- Utf16Encoder.prototype.end = function () {
- return this.encoder.end()
- }
- // -- Decoding
- function Utf16Decoder (options, codec) {
- this.decoder = null
- this.initialBufs = []
- this.initialBufsLen = 0
- this.options = options || {}
- this.iconv = codec.iconv
- }
- Utf16Decoder.prototype.write = function (buf) {
- if (!this.decoder) {
- // Codec is not chosen yet. Accumulate initial bytes.
- this.initialBufs.push(buf)
- this.initialBufsLen += buf.length
- if (this.initialBufsLen < 16) // We need more bytes to use space heuristic (see below)
- { return "" }
- // We have enough bytes -> detect endianness.
- var encoding = detectEncoding(this.initialBufs, this.options.defaultEncoding)
- this.decoder = this.iconv.getDecoder(encoding, this.options)
- var resStr = ""
- for (var i = 0; i < this.initialBufs.length; i++) { resStr += this.decoder.write(this.initialBufs[i]) }
- this.initialBufs.length = this.initialBufsLen = 0
- return resStr
- }
- return this.decoder.write(buf)
- }
- Utf16Decoder.prototype.end = function () {
- if (!this.decoder) {
- var encoding = detectEncoding(this.initialBufs, this.options.defaultEncoding)
- this.decoder = this.iconv.getDecoder(encoding, this.options)
- var resStr = ""
- for (var i = 0; i < this.initialBufs.length; i++) { resStr += this.decoder.write(this.initialBufs[i]) }
- var trail = this.decoder.end()
- if (trail) { resStr += trail }
- this.initialBufs.length = this.initialBufsLen = 0
- return resStr
- }
- return this.decoder.end()
- }
- function detectEncoding (bufs, defaultEncoding) {
- var b = []
- var charsProcessed = 0
- // Number of ASCII chars when decoded as LE or BE.
- var asciiCharsLE = 0
- var asciiCharsBE = 0
- outerLoop:
- for (var i = 0; i < bufs.length; i++) {
- var buf = bufs[i]
- for (var j = 0; j < buf.length; j++) {
- b.push(buf[j])
- if (b.length === 2) {
- if (charsProcessed === 0) {
- // Check BOM first.
- if (b[0] === 0xFF && b[1] === 0xFE) return "utf-16le"
- if (b[0] === 0xFE && b[1] === 0xFF) return "utf-16be"
- }
- if (b[0] === 0 && b[1] !== 0) asciiCharsBE++
- if (b[0] !== 0 && b[1] === 0) asciiCharsLE++
- b.length = 0
- charsProcessed++
- if (charsProcessed >= 100) {
- break outerLoop
- }
- }
- }
- }
- // Make decisions.
- // Most of the time, the content has ASCII chars (U+00**), but the opposite (U+**00) is uncommon.
- // So, we count ASCII as if it was LE or BE, and decide from that.
- if (asciiCharsBE > asciiCharsLE) return "utf-16be"
- if (asciiCharsBE < asciiCharsLE) return "utf-16le"
- // Couldn't decide (likely all zeros or not enough data).
- return defaultEncoding || "utf-16le"
- }
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