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- "use strict";
- Object.defineProperty(exports, "__esModule", {
- value: true
- });
- exports.easeInOutCubic = easeInOutCubic;
- function easeInOutCubic(t, b, c, d) {
- const cc = c - b;
- t /= d / 2;
- if (t < 1) {
- return cc / 2 * t * t * t + b;
- }
- // biome-ignore lint: it is a common easing function
- return cc / 2 * ((t -= 2) * t * t + 2) + b;
- }
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