"use strict" var Buffer = require("safer-buffer").Buffer // NOTE: Due to 'stream' module being pretty large (~100Kb, significant in browser environments), // we opt to dependency-inject it instead of creating a hard dependency. module.exports = function (streamModule) { var Transform = streamModule.Transform // == Encoder stream ======================================================= function IconvLiteEncoderStream (conv, options) { this.conv = conv options = options || {} options.decodeStrings = false // We accept only strings, so we don't need to decode them. Transform.call(this, options) } IconvLiteEncoderStream.prototype = Object.create(Transform.prototype, { constructor: { value: IconvLiteEncoderStream } }) IconvLiteEncoderStream.prototype._transform = function (chunk, encoding, done) { if (typeof chunk !== "string") { return done(new Error("Iconv encoding stream needs strings as its input.")) } try { var res = this.conv.write(chunk) if (res && res.length) this.push(res) done() } catch (e) { done(e) } } IconvLiteEncoderStream.prototype._flush = function (done) { try { var res = this.conv.end() if (res && res.length) this.push(res) done() } catch (e) { done(e) } } IconvLiteEncoderStream.prototype.collect = function (cb) { var chunks = [] this.on("error", cb) this.on("data", function (chunk) { chunks.push(chunk) }) this.on("end", function () { cb(null, Buffer.concat(chunks)) }) return this } // == Decoder stream ======================================================= function IconvLiteDecoderStream (conv, options) { this.conv = conv options = options || {} options.encoding = this.encoding = "utf8" // We output strings. Transform.call(this, options) } IconvLiteDecoderStream.prototype = Object.create(Transform.prototype, { constructor: { value: IconvLiteDecoderStream } }) IconvLiteDecoderStream.prototype._transform = function (chunk, encoding, done) { if (!Buffer.isBuffer(chunk) && !(chunk instanceof Uint8Array)) { return done(new Error("Iconv decoding stream needs buffers as its input.")) } try { var res = this.conv.write(chunk) if (res && res.length) this.push(res, this.encoding) done() } catch (e) { done(e) } } IconvLiteDecoderStream.prototype._flush = function (done) { try { var res = this.conv.end() if (res && res.length) this.push(res, this.encoding) done() } catch (e) { done(e) } } IconvLiteDecoderStream.prototype.collect = function (cb) { var res = "" this.on("error", cb) this.on("data", function (chunk) { res += chunk }) this.on("end", function () { cb(null, res) }) return this } return { IconvLiteEncoderStream: IconvLiteEncoderStream, IconvLiteDecoderStream: IconvLiteDecoderStream } }